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Vlad
09-12-2000, 04:33 PM
Has anyone ever gotten Quake to run in
openGL with a TNT2 ULTRA? And if so how
did you do it?

Last Man Standing
09-13-2000, 08:47 PM
quake 1,2 or 3?

Vlad
09-13-2000, 10:42 PM
Quake 1

stoo
09-14-2000, 05:02 PM
Download GLQuake, and rename to opengl32.dll in your quake directory. (Assuming that you've got openGL drivers for your TNT).
Get GLQuake (http://www.fileplanet.com/index.asp?search=glquake&scope=0&submit.x=18&submit.y=3&file=9836&download=1) from Fileplanet.


Stoo

winter_mute
09-26-2000, 05:10 PM
can you explain that again? What exactly are we to rename? Where are we to put opengl32.dll?

-thanks

------------------

stoo
09-27-2000, 12:49 PM
In the quake directory, there may be a file called opengl32.dll after installing GLQuake (If I remember correctly, its for 3Dfx cards). Rename or remove this file, and GLQuake should use the TNT for OpenGL.
If it isn't there, then it should work fine.

Stoo