Vlad
09-12-2000, 04:33 PM
Has anyone ever gotten Quake to run in
openGL with a TNT2 ULTRA? And if so how
did you do it?
openGL with a TNT2 ULTRA? And if so how
did you do it?
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Click to See Complete Forum and Search --> : Quake Vlad 09-12-2000, 04:33 PM Has anyone ever gotten Quake to run in openGL with a TNT2 ULTRA? And if so how did you do it? Last Man Standing 09-13-2000, 08:47 PM quake 1,2 or 3? Vlad 09-13-2000, 10:42 PM Quake 1 stoo 09-14-2000, 05:02 PM Download GLQuake, and rename to opengl32.dll in your quake directory. (Assuming that you've got openGL drivers for your TNT). Get GLQuake (http://www.fileplanet.com/index.asp?search=glquake&scope=0&submit.x=18&submit.y=3&file=9836&download=1) from Fileplanet. Stoo winter_mute 09-26-2000, 05:10 PM can you explain that again? What exactly are we to rename? Where are we to put opengl32.dll? -thanks ------------------ stoo 09-27-2000, 12:49 PM In the quake directory, there may be a file called opengl32.dll after installing GLQuake (If I remember correctly, its for 3Dfx cards). Rename or remove this file, and GLQuake should use the TNT for OpenGL. If it isn't there, then it should work fine. Stoo SharkyExtreme.com
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