Click to See Complete Forum and Search --> : Character Model Polygons?
Which upcoming game has the most polygons per model?? I found this on SWAT: URBAN JUSTICE:
"...5,000-polygon character models that use facial animation and lip-synching technologies. All the characters in Urban Justice will also have 29 unique hit "zones," and Sierra is currently busy motion-capturing all those different animations..."
STPonLSD
04-14-2002, 07:22 PM
I dunno about any new games w/ whopping polys, but I thought I'd show you this model for Q3 from PolyCount...its 2 seperate models combined to form a Dragon Knight w/ 2116 polys http://www.duhspot.com/users/smiley/s/contrib/blackeye/Eyecrazy.gif
http://www.planetquake.com/polycount/reviews/quake3/dragon/dragon.shtml
That outdoes the Q4 Gladiator model you can d/l at PolyCount, which has 2085..
http://www.planetquake.com/polycount/downloads/index.asp?model=910
Urban Justice has 5000 poly models?! http://www.contrabandent.com/cwm/s/cwm/cwm/eek5.gif
Originally posted by STPonLSD
I dunno about any new games w/ whopping polys, but I thought I'd show you this model for Q3 from PolyCount...its 2 seperate models combined to form a Dragon Knight w/ 2116 polys http://www.duhspot.com/users/smiley/s/contrib/blackeye/Eyecrazy.gif
http://www.planetquake.com/polycount/reviews/quake3/dragon/dragon.shtml
That outdoes the Q4 Gladiator model you can d/l at PolyCount, which has 2085..
http://www.planetquake.com/polycount/downloads/index.asp?model=910
Urban Justice has 5000 poly models?! http://www.contrabandent.com/cwm/s/cwm/cwm/eek5.gif
Hey, what's your 3DMARK 2001 SE Compare link? I noticed your rig specs, and I wanna compare... :D
STPonLSD
04-15-2002, 08:43 PM
Originally posted by Milo
Hey, what's your 3DMARK 2001 SE Compare link? I noticed your rig specs, and I wanna compare... :D
LoL I cant figure out how to get the link-people say its easy to get but I forgot http://www.duhspot.com/users/smiley/s/contrib/corky/corkysm23.gif
I got that score when I OCed to 251/458 <I could have pushed it a l;ot more, but I didnt feel safe about it> Look for it on the site-I was really happy about my score... http://www.contrabandent.com/cwm/s/contrib/edoom/biggrinbounce.gif
Snoop Dogg
04-19-2002, 06:34 PM
Originally posted by Milo
Which upcoming game has the most polygons per model?? I found this on SWAT: URBAN JUSTICE:
"...5,000-polygon character models that use facial animation and lip-synching technologies. All the characters in Urban Justice will also have 29 unique hit "zones," and Sierra is currently busy motion-capturing all those different animations..."
Yeah I remember hearing about Urban Justice having 5,000 poly player models (5x that of Quake III models) but remember that is "at least" not a max. :D
Unreal II will have at least 8-10,000 poly models and up to 100,000 inthe future.
RangerBFK
04-19-2002, 10:39 PM
golly gee, remember when everone pheared 1000 polys? and they made computers choke?
Man, those were the days...........
Snoop Dogg
04-20-2002, 12:03 AM
I know lol I read somewhere (I think VoodooExtreme) last year that for a RPG to be extrodinare in graphics it would need at least 10,000 polys now imagine how many a FPS would need to be realistic....1 Million :p?