Click to See Complete Forum and Search --> : BMPs in OpenGL with Dev-CPP


Tekime
12-08-2002, 12:39 AM
Hello all,

I'm starting to pick up C++ a little more, and I am currently trying to use Dev-C++ to code an OpenGL app.

I have been trying to follow this guide (http://nehe.gamedev.net/tutorials/lesson.asp?l=06) at NeHe and create a basic texture mapping program. The code from the tutorial is intended for Visual C++, but I have gotten nearly everything to work under Dev-C++.

I'm having problems with the GLAUX libraries though; after compiling it reports that it cannot find GLAUX.DLL. After doing a lot of searching I've seen quite a few people with the same problem, but no real answer. I can't find the appropriate files anywhere, and from what I understand there is no GLAUX.DLL... I have also read that GLAUX is really outdated and generally not recommended.

Can someone else point me to a good library to use for loading BMPs, and other images too if possible, in OpenGL? Most of the code uses GLUT, but I cannot find any methods for opening BMP's using GLUT.