G19
12-09-2005, 11:58 AM
Shyster. He moaned and groaned all thoughout CT. (Bought/finished same day a couple weeks ago @ normal setting diff) I never cancelled any ai bots except 2 mercenaries @ the cargo ship, some ROK troops and some jap troops during my run to cancel detonation on the last level. The rest I knocked out. Yeah, I blew out the candle @ the lighthouse and unhooked the hostage because I'm a softie and I even got out of the bank without the stupid cover up theft. What a stupid primary objective. Serves em right for plucking the gold and setting off the alarm. What a stupid..I mean you would think they would realize what causes these international problems to begin with. Get the data and run. Just do it mates. Oh and I dragged the two airmen out in Korea too. Lamberts all like..."no don't this is official". I dragged em off from the target zone. Took me like 2 min. Pragmatics...weakens a country. It's all about heart...and some brute force of course. All right maybe he isn't calling all the shots, but thats the name I come up with when I hear about 3rd Echelon.
Anyways hats off to Tom Clancy and the team/engine (Far Cry Engine?-). I'm eyeing the espionage pack for 1 and 2. The Amon Tobin sountrack is good. I love the displace/fight track. This game is a work of art outside of my above observation. Although I do agree that they want to preserve a ceratin cinematic effect by keeping running and shooting out of the game, I suggest they throw players a bone on letting Fisher get some extra mobility there even if it means forcing his aim so far off it can't be used as an effective tactic in most cases. Its just awkward harnessing the gun to run. Also that and replayability with this series due to scripting, but thats what you know you are getting into with this game. (How many ways can you jump on top of some bots head...maybe I'll throw that milk carton @ the guerrila bot first next time) I haven't tried the multiplayer. Loved the ingame training videos.
Nicely done. And I heard 4 is on the way, but I don't know when. They really like to crank out this series in short time. Btw the ct theme reminds me of a hs history project I did involving the Japanese and a Pacific Hemisphere act scenario I made up. Kind of cool.
edit typo bprobably more---
Anyways hats off to Tom Clancy and the team/engine (Far Cry Engine?-). I'm eyeing the espionage pack for 1 and 2. The Amon Tobin sountrack is good. I love the displace/fight track. This game is a work of art outside of my above observation. Although I do agree that they want to preserve a ceratin cinematic effect by keeping running and shooting out of the game, I suggest they throw players a bone on letting Fisher get some extra mobility there even if it means forcing his aim so far off it can't be used as an effective tactic in most cases. Its just awkward harnessing the gun to run. Also that and replayability with this series due to scripting, but thats what you know you are getting into with this game. (How many ways can you jump on top of some bots head...maybe I'll throw that milk carton @ the guerrila bot first next time) I haven't tried the multiplayer. Loved the ingame training videos.
Nicely done. And I heard 4 is on the way, but I don't know when. They really like to crank out this series in short time. Btw the ct theme reminds me of a hs history project I did involving the Japanese and a Pacific Hemisphere act scenario I made up. Kind of cool.
edit typo bprobably more---