Click to See Complete Forum and Search --> : SC4:Lambert Gets Fired


G19
12-09-2005, 11:58 AM
Shyster. He moaned and groaned all thoughout CT. (Bought/finished same day a couple weeks ago @ normal setting diff) I never cancelled any ai bots except 2 mercenaries @ the cargo ship, some ROK troops and some jap troops during my run to cancel detonation on the last level. The rest I knocked out. Yeah, I blew out the candle @ the lighthouse and unhooked the hostage because I'm a softie and I even got out of the bank without the stupid cover up theft. What a stupid primary objective. Serves em right for plucking the gold and setting off the alarm. What a stupid..I mean you would think they would realize what causes these international problems to begin with. Get the data and run. Just do it mates. Oh and I dragged the two airmen out in Korea too. Lamberts all like..."no don't this is official". I dragged em off from the target zone. Took me like 2 min. Pragmatics...weakens a country. It's all about heart...and some brute force of course. All right maybe he isn't calling all the shots, but thats the name I come up with when I hear about 3rd Echelon.

Anyways hats off to Tom Clancy and the team/engine (Far Cry Engine?-). I'm eyeing the espionage pack for 1 and 2. The Amon Tobin sountrack is good. I love the displace/fight track. This game is a work of art outside of my above observation. Although I do agree that they want to preserve a ceratin cinematic effect by keeping running and shooting out of the game, I suggest they throw players a bone on letting Fisher get some extra mobility there even if it means forcing his aim so far off it can't be used as an effective tactic in most cases. Its just awkward harnessing the gun to run. Also that and replayability with this series due to scripting, but thats what you know you are getting into with this game. (How many ways can you jump on top of some bots head...maybe I'll throw that milk carton @ the guerrila bot first next time) I haven't tried the multiplayer. Loved the ingame training videos.

Nicely done. And I heard 4 is on the way, but I don't know when. They really like to crank out this series in short time. Btw the ct theme reminds me of a hs history project I did involving the Japanese and a Pacific Hemisphere act scenario I made up. Kind of cool.

edit typo bprobably more---

vrao81
12-09-2005, 12:34 PM
Lambert sounded like a bitter old man in game....I hated hearing him say "Fisher, the MISSION'S OVER!" whenever I screwed up (which was lots).
They better bring back Grimmsdottir..you know she's a babe...and you know there's some sexual tension between her and Sam...maybe that will come unleased in SC4 :D

taggart6
12-09-2005, 12:42 PM
Lambert sounded like a bitter old man in game....I hated hearing him say "Fisher, the MISSION'S OVER!" whenever I screwed up (which was lots).
They better bring back Grimmsdottir..you know she's a babe...and you know there's some sexual tension between her and Sam...maybe that will come unleased in SC4 :D

Yeah maybe SC4 will come with some hot coffee...hahahah

vrao81
12-09-2005, 12:54 PM
Grim looks much better in SC3 than in the first one, in the first she looked like some nerdy prof, now she looks better...sort of like an older mid 30's actress or something, but still, I'd do her.. :D

G19
12-09-2005, 01:09 PM
Femme cougars and crap aside I really respect a lot of aspects of this game. I don't play a lot of games but when I do I play the few I do I play them a lot. It's a good action game that doesn't involve having to "mow" everyone down and I respect that. The visuals, and environment are almost worth a replay in themselves. The sky fx were awesome. Not an adrenaline game (sp wise), but it fits a pace mood when I don't want to run around in a game or have some tickets bleed while fetching a pizza w. some red bull. I don't like pause..miss out on the subtle model anim sequences.

If they do have a problem traingle situation going on, 3rd echelon will be one bad case of disfunctional considering the game is partially based on one of the members going way out to left feild in the ego dept. (Thats my term for crazy btw.)

G19
12-09-2005, 01:26 PM
hated hearing him say "Fisher, the MISSION'S OVER!" whenever I screwed up (which was lots)

Same here. Esp when it was the other troop that shot his own guy I was holding. I don't think I've restarted game levels as much as I did with this one. I can beat a few fps games hardest level on one man, and this isn't one yet.

vrao81
12-09-2005, 02:44 PM
The worst was in SC1 there was one mission where it was absolutely stealth - you couldn't knock out or even be seen by anyone (mission where you spy on the Chinese embassy?). Anyway there was this part where I was on this building and I couldn't figure out what to do, so I dropped the short drop down to the ground, and then the Lambert snarls "Fisher are you out of your mind, THE MISSION'S OVER". I was like what the **** am I supposed to do u dickhead I repeated that part several times until I figured out I had to walk around and drop into an open window. That part sucked. Lambert sucks. Glad he's gone.

G19
12-09-2005, 03:16 PM
I think I was reffering more to that aspect of "things you would like to see". It didn't come across right I guess.

Shetland (sp?) though seems to be subtracted from the E3 gang for good.

When the stealth aspect work with the right precision, you can take out a river of incomming bots in the same area by knockout. I noticed this on the cargo ship level. It makes for dramatic gameplay when done right. I should make a fraps video one instance and see if I can duplicate it to show. It is a bit fake interrogating someone in the same room while his buddy sits there looking at some comp monitor 3 ft away.

G19
12-10-2005, 01:06 AM
http://www.bewaresamfisher.com/us/

Kamakazie
12-10-2005, 02:51 PM
Hats off to Tom Clancy and the team/engine (Far Cry Engine?-)

Tom Clancy actually has nothing to do with the Splinter Cell games, he merely approved them or something. And it doesnt use the Crytek engine... nothing does, it uses the Unreal engine and has used the engine for each game in the series.

G19
12-10-2005, 05:17 PM
Tom Clancy actually has nothing to do with the Splinter Cell games, he merely approved them or something. And it doesnt use the Crytek engine... nothing does, it uses the Unreal engine and has used the engine for each game in the series.

From what I read Tom Clancy created the concept, but I wouldn't be surpised he did some of the plot development considering that's his craft. Yes the Unreal engine. Thanks for clarifying that.

Kamakazie
12-11-2005, 01:58 AM
From what I read Tom Clancy created the concept, but I wouldn't be surpised he did some of the plot development considering that's his craft. Yes the Unreal engine. Thanks for clarifying that.

I dont think he did any of the storyline... hell, he didnt even write the following books!

G19
12-12-2005, 05:58 PM
You are quite adamant about distancing Tom Clancy from any involvement this series aren't you? :p