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  1. #1
    Expensive Sushi
    Join Date
    Sep 2000
    Location
    milwaukee, WI, USA
    Posts
    18

    Post Quake 3 and DX8: Texture errors?

    I installed Team Arena and Dx8 within a short time of each other, so I'm not sure which causes this problem, but now I'm getting the black and white grid on some surfaces in Q3 (like water) and bullets look like black and white squares. ***? Anybody else having this prob?

    P3 667
    Geforce DDR
    Win 2K
    Dx8

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  2. #2
    Tiger Shark
    Join Date
    Oct 2000
    Location
    Phila, PA
    Posts
    519

    Post

    If you are playing quake with OpenGL, I'd suggest to reinstall the drivers.
    There are no stupid questions, there are stupid answers.

  3. #3
    Expensive Sushi
    Join Date
    Sep 2000
    Location
    milwaukee, WI, USA
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    18

    Post

    The Video drivers?

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  4. #4
    Tiger Shark
    Join Date
    Oct 2000
    Location
    Phila, PA
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    519

    Post

    Yes. Also depending on your video card you might want to update your Open GL drivers. They sometimes come from 3rd parties. Check www.glsetup.com Download a small (like 150K) program taht willl determine what your video card is and will download and install GL drivers for you.
    There are no stupid questions, there are stupid answers.

  5. #5
    Expensive Sushi
    Join Date
    Sep 2000
    Location
    milwaukee, WI, USA
    Posts
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    Post

    [B]Yes. Also depending on your video card you might want to update your Open GL drivers

    Tried that, installed the 6.31 NVIDIA refrence drivers, no avial. Exactly the same shitty texture problems. Also updated to the latest patch q3 1.27g. No help. Any other ideas????????

    Thanks...

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  6. #6
    Hammerhead Shark WolskiDK's Avatar
    Join Date
    Sep 2000
    Location
    VA Beach
    Posts
    1,252

    Post

    Ditch the team arena! The 1.27 patch is beta!! I am gonna wait until it is the final deal before I go to 1.27, for now I will stay at 1.17, but then you can't run team arena Tough Decision there bro

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  7. #7
    Reef Shark
    Join Date
    Jan 2001
    Location
    Beaverton, Oregon, USA
    Posts
    259

    Post

    What texture quality are you running? I have a GF2 MX and when i set the texture to 32bit it looks like crap, Well i really only notice it in the sky. In 16bit it looks fine.I heard that there is something wrong with the texuring drivers and that nvidia is working on it.

  8. #8
    Expensive Sushi
    Join Date
    Sep 2000
    Location
    milwaukee, WI, USA
    Posts
    18

    Post

    [QUOTE]Originally posted by Thoth:
    [B]What texture quality are you running?

    The textures are almost all normal, in 16 bit or 32 bit. It's only the bullet textures from the first gun and certain walls and water that look like 256 colors... everything else looks normal.

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