I know most of you don't care about Linux, but just wanted to bring up the following interview with Mark Rein that touches on UT3 on Linux/OS X. In it, when asked about those 2 versions, he says that for OS X version, the Macsoft people would have better answers, but for Linux he says that it is a pet project. Please keep in mind that Epic said that the Linux client would be on the UT3 DVD (before UT3 was released).
I don't understand why UT3 isn't more popular than it is. All it needs is more maps and a few bug fixes - other than that it is a good improvement over UT2k4. Comparing Onslaught vs Warfare - Hoverboards now eliminate the need to kill yourself when your stranded w/o a vehicle, the orbs now make comebacks possible, and the vehicles are overall improved (well, except for Cicadia), not to mention the awesome Necris vehicles.
Although I will admit - I miss bombing run. But that was rarely played anyhow in 2k4. At least a UT3 BR mutator is being created.
Last edited by hu flung dung; 04-09-2008 at 02:26 AM.
I don't understand why UT3 isn't more popular than it is. All it needs is more maps and a few bug fixes - other than that it is a good improvement over UT2k4. Comparing Onslaught vs Warfare - Hoverboards now eliminate the need to kill yourself when your stranded w/o a vehicle, the orbs now make comebacks possible, and the vehicles are overall improved (well, except for Cicadia), not to mention the awesome Necris vehicles.
Although I will admit - I miss bombing run. But that was rarely played anyhow in 2k4. At least a UT3 BR mutator is being created.
The game has no maps, the physics are weird, the speed of the game is weird, the weapons feel weak, the dm maps are all GARBAGE, the campaign is crap (why not just make Assault the campaign?), Warfare feels like a dumbed down version of Onslaught and they took out half of the game modes.
Now Playing: Terraria (XBLA), Monaco, Starcraft II
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