How can i learn to write games? I know very very very little about programming, but i can get stuff of the interbet easy (if that makes a difference). Currently running 98se, will do dual boot with linux.
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Speed Doesn't Kill. Stopping Very Fast Kills.
Well, most important would be to learn a programming language (c/c++ probably) and learn the ins and outs of it. Writing games is not an easy thing to do. There are plenty of sites out there that will help you out. Good Luck
Originally posted by karate_y2k: How can i learn to write games? I know very very very little about programming, but i can get stuff of the interbet easy (if that makes a difference). Currently running 98se, will do dual boot with linux.
There are many different aspects to programming games (gameplay code, modeling, level design, network programming). First you have to figure out which area you would like to focus on.
And then learn some programming language (any one, doesn't matter which) to get a feel for it. Then, definetly learn C or C++.
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If I rest, I rust.
--Indian Proverb
Even though it isn't used very much, outside of the government sector, I think Ada 95 is a very good first language. It is well structured and strongly typed, and helps build good programming habits.
Java is also probably a good first language. I've never worked with Java very much, but it is very much like C/C++, and will help your migration later on.
I don't recommend C/C++ as a first language, simply because it is so lax in it's rules and stucture, and very weakly typed. It's one step away from not being typed at all (like Perl and PHP). It's not an environment very conducive to learning the right habits.
I'm not even going to speak of Perl as a first language, even though it is an excellent language to pick up later (its string manipulation capabilities are top notch).
c++ would be your choice, although concentrate on the language itself first. i've seen too many people trying to do games/windows programming without even fully understanding the language...
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