Next Gen Console Specs- It Begins

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  1. #21
    Great White Shark
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    Quote Originally Posted by ImaNihilist View Post
    I hate Infiniti Blade II, but it's kind of a marvel on the new iPad. Looks like a 360 game, but renders out at 2048x1536 without a hiccup.
    Am I the only one who would like to see details on how they do that? Memory bandwidth alone should be a massively limiting factor. Then there is the simple fill rate required to put up 30fps (or 60fps) of 2048x1536 pixels on the screen. There has to be a lot trickery going on. It's not a bad thing, I just think that it should be widely known what they are doing.

    *Edit: They amazingly have approx 12.8GB/s of theoretical bandwidth to play with. However the memory controller is apparently limited to around 2GB/s. The games and other "intensive" content are never rendered at native resolution. Instead they render at a half-step between 1024x768 and 2048x1536, and then are simply stretched to fit. I have a feeling that if a 3D game tried to render on that system at native res, the tablet would melt.
    http://www.anandtech.com/show/5688/a...-2012-review/3
    Quote Originally Posted by Anandtech.com
    Infinity Blade 2 for the new iPad Renders at roughly 1.4x the iPad 2's resolution, then upscales to fill the screen
    *Edit2: Depending on how they count 1.4x resolution, I.e. pixel count or dimensions, this is either impressive or truly sad.
    Code:
    Res.	Pixels	Horz	Vert	Base	Notes
      1x	 786432	1024	768	256
    1.4x	1101708	1212	909	303	(1.4x pixel count)
      2x	1541120	1433	1075	358.4	(1.4x resolution)
      4x	3145738	2048	1536	512
    *Edit3: If a home console tried to pull partial resolution rendering, it would be lambasted by the media and the consumers alike. You can get away with a lot of half measures in order to get "equivalent" performance on a mobile platform. But that sort of thing doesn't fly when you don't have the excuse of extreme power and heat limitations.
    Last edited by James; 04-18-2012 at 05:15 AM. Reason: Insomnia

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