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Sharky Extreme : Forums: |
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#1 |
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Mako Shark
Join Date: Apr 2001
Location: New Jersey
Posts: 4,182
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Should be in games but DAMM look at this game!
This game will ROCK pics below! This game is still in Alpha stage . [L=Avault]http://www.avault.com/news/displaynews.asp?story=9102001-161410< /a>[/L] Ps, They are working on making the grapics alot more real with larger skeltle structures,facial features,realalistic world mapping,and human motion capture . The game will look 5x better when finshed. They haven`t finshed the world maps yet! Alpha System req`s are : PIII 550+ or Amd 550+ 128 megs of Ram 1.0 gigs for minium install 2.1 for max Geforce 1,2,3 or Ati Radeon,7500,8500 Dvd Player at 8x 56k modem Alpha System reccomended spec`s are : PIII 900+ or Amd 900+ 256 megs of Ram 1.0 gigs for minium install 2.1 for max Geforce 2 Ultra or Ati Radeon 7500 Dvd Player at 12x Isdn or greater. For highest detail: Alpha System reccomended spec`s are : PIII 1.1Ghz or Amd 1.0Ghz 384 megs of DDR or Cas 2 Ram 2.1Gigs Hard drive space Geforce 3 or Ati Radeon 8500 Dvd Player at 12x Isdn or greater. Read if you think you don`t need a Geforce 3 and 1Ghz processor with 512 Megs of ram! Features! Levels combining closed spaces as well as enormous open areas Continuous level of detail technology for all the geometry Approximately 100,000 polygons per frame at 60 fps Detailed character models Powerful skeleton-based animation High-speed blended animation system Vertex shaders used on GeForce3 and higher Detail objects such as grass and small stones Portal-style, non-linear subdivision based visibility detection system Optimized for T&L hardware Usage of antiportals for occlusion culling Intelligent hardware state caching technology Radiosity lighting Colored dynamic lights and dynamic soft shadows Intelligent light sources selection & clipping Intelligent shader subsystem Dynamically generated textures Reflections and chrome effects VR-Simulation engine optimized for massive payload High-performance collision detection Realistic physics simulation Motion compensation scheme Flares and coronas Particle system with real physics and collision response High quality HRTF 3D-sound with clipping and wave tracing Context-relative multiple-mixed music streams Computer rivals possess virtual hearing and sight Different kinds of enemies, military vehicles, helicopters, and boats Accurate hit calculation algorithm Powerful built-in scripting language Full realization of C-language and partial C++ Support for all D3D compatible accelerators Optimized for SSE and 3Dnow instructions Editor supports both 3DsMAX and Lightwave 6 as modeling tools ------------------ Faster than freedom more nasty than hell. Current system: AMD Athlon 1.4ghz 266MHz Swiftech MC462-A Hsf Abit KG7 MoBo 1Gig Pc 2400 DDR cas 2.0 Ram 300MHZ 16x Dvd LiteOn 24x 10x 40x LiteOn 1 18gig Cheetah 15,000rpm 2 60gig 60 Gxp Santa Cruz for now(Turtle Beach`s Dominater later) Morpheus Geforce 3 (Geforce 3 Ultra later) 3com nic 431 Watt Enermax power supply
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================================= Save ANA http://www.jpages.net/HelpAna.htm ================================= For MOM Save a life become a donor http://www.shareyourlife.org/ ================================= System: AMD Athlon 64 4400 1MB L2 Cache 2 gigs corsair extreme asus AN8-SLI deluxe Power color x1900xt 512 meg soundblaster audiogy 2 lynksys nic Antec 500 watt CoolerMaster case 21 Inch Hitachi |
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#2 |
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Hammerhead Shark
Join Date: Aug 2001
Posts: 1,507
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Impressive. But then again, for a 2003 release, this game might become pretty crappy in comparison. Strictly going off of what we've got today, simply impressive.
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#3 |
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Reef Shark
Join Date: Jun 2001
Location: And so I went to the store one day with my lobster of course and saw the love of my life. It was an orange. And it was blue. Blue like the dirt on the back of the apple. It was a blue apple. Blue with dirt. Dirt with blue.
Posts: 398
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heck yeah! those trees look great, but i'm not all that impressed by the buildings and textures...i wish games would incorporate more lif-like colors....like the ones in the nature scene of 3dmark2001
------------------ I wish I hadn't eaten that gravy packet I found in the parking lot...
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Abit KV8 Pro K8T800 AMD Athlon 64 3200+ Corsair 512MBx2 PC3200 DDR RAM ATI Radeon 9800 Pro Seagate 200GB SATA HD |
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