Has anyone ever gotten Quake to run in
openGL with a TNT2 ULTRA? And if so how
did you do it?
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Has anyone ever gotten Quake to run in
openGL with a TNT2 ULTRA? And if so how
did you do it?
quake 1,2 or 3?
Quake 1
Download GLQuake, and rename to opengl32.dll in your quake directory. (Assuming that you've got openGL drivers for your TNT).
Get GLQuake from Fileplanet.
Stoo
can you explain that again? What exactly are we to rename? Where are we to put opengl32.dll?
-thanks
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In the quake directory, there may be a file called opengl32.dll after installing GLQuake (If I remember correctly, its for 3Dfx cards). Rename or remove this file, and GLQuake should use the TNT for OpenGL.
If it isn't there, then it should work fine.
Stoo