Quote:
Originally posted by Ratchet:
Rumours are flying now that TF2, Valve Softwares next hit multiplayer-only game, is going to use the Havok Engine (www.havok.com). After reading the Havok site for awhile, I'm not quite sure if the engine is just a 3dsmax plug-in to create realistic cut-scenes, or can actual be used in some way as an *actual* game engine... ideas?
Looks like these guys just sell "physics and dynamics technology" so I guess that's what Valve will be adding to TF2. Interesting to see Blizzard also amongst the list of developers. Kinda adds a little more substance to the rumour that their next game is going tob e an FPS. now that WOULD be interesting to see.