Quote:
Originally posted by Azuth
...
The other was for a senoir project. I wrote a 3D engine that was about as good as the older Wolfenstein/Blake Stone engine. Keep in mind that this was back when Doom was brand new(development started before Doom's release). It had split screen death match(as in, before death match existed). One player uses the mouse and the other uses the keyboard. It had sound effects, music, fixed point math(so it could work on PC's that didn't have that fancy math coprocessor). It ran in 320X200 and kicked ***.
...
Have you GPL'd it or thought about it?