BMPs in OpenGL with Dev-CPP
Hello all,
I'm starting to pick up C++ a little more, and I am currently trying to use Dev-C++ to code an OpenGL app.
I have been trying to follow this guide at NeHe and create a basic texture mapping program. The code from the tutorial is intended for Visual C++, but I have gotten nearly everything to work under Dev-C++.
I'm having problems with the GLAUX libraries though; after compiling it reports that it cannot find GLAUX.DLL. After doing a lot of searching I've seen quite a few people with the same problem, but no real answer. I can't find the appropriate files anywhere, and from what I understand there is no GLAUX.DLL... I have also read that GLAUX is really outdated and generally not recommended.
Can someone else point me to a good library to use for loading BMPs, and other images too if possible, in OpenGL? Most of the code uses GLUT, but I cannot find any methods for opening BMP's using GLUT.