Re: Overflow check in Java?
Quote:
Originally posted by Malone
Here's a pic, so you see what I mean.
The Green plane is z = 300.0
The Blue plane is x = -50.0
So they should meet at a horizontal line and the green one should go all the way to the top, but the blue one interferes.
Image
Which way are your axes going? Usually x is right, y is up and z is out of the screen (or into the screen for left handed coordinates). So I don't think that is what you should be getting... Unless your center and/or direction of projection is is not down the z-axis.
Of course you may just have a rounding error (you know how floats are ;))