Think the 9800 pro 128mb is enough for Doom 3 on highest detail level?
I've decided to go with the Radeon 9800 pro 128 meg over the 256 meg because mainly of the price difference. I don't think I need a card any faster to run bf1942, ut2k3, doom 3, or mohaa at the fullest detail, high resolution. The 256 meg card is just going to be a few hundred or so more for not much difference or atleast not enough to justify the price jump. That being said, do you think it'll be alright for Doom 3 1280x1024 max detail with some AA and AF? Rest of future system specs are in sig.
Re: Think the 9800 pro 128mb is enough for Doom 3 on highest detail level?
Quote:
Originally posted by Alientank
I've decided to go with the Radeon 9800 pro 128 meg over the 256 meg because mainly of the price difference. I don't think I need a card any faster to run bf1942, ut2k3, doom 3, or mohaa at the fullest detail, high resolution. The 256 meg card is just going to be a few hundred or so more for not much difference or atleast not enough to justify the price jump. That being said, do you think it'll be alright for Doom 3 1280x1024 max detail with some AA and AF? Rest of future system specs are in sig.
How are we supposed to know? It could be 10fps or 100fps. Its not out yet and performance can not really be judged by an Alpha release. I do think it will be worse than Unreal2 though (not 2003). BTW I pretty much stay in the 30's in Unreal2 with the occasional drop into the upper 20's or rise into the lower 40's. I run at 1600x1200 with the computer in the sig at 2.4GHz. However really I am CPU limited. There is a certain thing I can do with turrets in that game that does nothing to visuals but it drops my framerate below 10fps. Ut2003 stays mainly in the 50's with occasional drops to 40's and 30's. In either case NO AA but 16xAF.
Eric