for this new game thats comin out do you need to pay a monthly fee?
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for this new game thats comin out do you need to pay a monthly fee?
Unfortunately....yes. I don't think it will be too bad though. If its over $15, I'm going to reconsider.Quote:
Originally posted by Intimidator
for this new game thats comin out do you need to pay a monthly fee?
Here is a good link on information about SWG. Click here
I can't wait until this puppy hits the shelves!
They havn't set the fee yet but you can expect it to be in the $10-$15 per month range.
Crap, I forgot about monthly fees. :mad: Hmmmm... maybe I won't be getting it after all. If I'm gonna spend untold hours in front of my computer I don't think I'm going to want to pay to do it. But it is Star Wars...Quote:
Originally posted by EMG
Unfortunately....yes. I don't think it will be too bad though. If its over $15, I'm going to reconsider.
Why do people think a MMPOG should be free to play? Jesus..
This isn't Star Trek guys.. people need to get paid for their work.. It's called the economy.
For the cost of two movie tickets you get a months worth of game time. I'd rather play a game like Galaxies than see a couple of movies that will end up on cable anyway. They will continue to add material, playable species, planets, etc. Also, don't forget that they have to keep up the servers and provide a ton of bandwith to host servers with about 4000 players per server.
I don't expect it to be free, but it shouldn't be over $10.Quote:
Originally posted by Adisharr
Why do people think a MMPOG should be free to play? Jesus..
This isn't Star Trek guys.. people need to get paid for their work.. It's called the economy.
$ 10/month = $ 2.50 / weekQuote:
Originally posted by EMG
I don't expect it to be free, but it shouldn't be over $10.
$ 15/month = $ 3.75 / week
Is the $ 1.25 gonna kill anyone? Come on.. You can't afford to have a nice PC if you can't afford $ 10-15 a month. Let's get realistic here.
I agree with you Adisharr that paying for a MMORPG isn't a big deal I think most people here and who game are OK with that as well. I have to start the Canadian rant again though, $15US= almost $24 Canadian, I realize that the only thing I have to blame is our poor dollar. I'm not really complaining I'd pay it anyway, as a matter of fact I'd pay it times 2 since the next MMORPG I play I plan on buying 2 copies anyway so it will cost me $100 per game and $50 a month if it's $15us. Games cost money not much you can do about that, if you guys knew how much I paid for my PS2/4 controllers/mulitap you'd probably cry, over $800 Canadian after tax. :) Anyway after paying for games with my crummy dollar and highly over inflated taxes I get a chuckle out of people complaining about paying $50 for a game.Quote:
Originally posted by Adisharr
$ 10/month = $ 2.50 / week
$ 15/month = $ 3.75 / week
Is the $ 1.25 gonna kill anyone? Come on.. You can't afford to have a nice PC if you can't afford $ 10-15 a month. Let's get realistic here.
One great thing aboyt MMORPG's is you can almost always get your money back plus some. The last 3 MMORPG's I've played I've ended up getting all of the money I pay in monthly fees, the price of the game and then some by selling the accounts on Ebay when I get bored, I can't say that about any non MMORPG I've bought.
Why do you need 2 copies? More accounts?:confused:Quote:
Originally posted by morto
I plan on buying 2 copies anyway so it will cost me $100 per game
Yes, trying to get my fiance into the next MMORPG I play and if that doesn't work I'll just level 2 characters at once.
I got my copy or I should say Copies(4 dvd set!) I got mine for $25. There is a little more than 30 minutes of extra footage and a whole bunch of behind the scenes stuff. I recommend it.Quote:
Originally posted by Hans Moleman
I'll be picking that up too. But how much more do I have to pay to see those deleted scenes?
I am Canadian as well so yeah, if it WERE $24-$25 bucks a month with taxes, that's a big ouch. You would have to seriously be enjoying the game and playing it a long to justify that kind of money. That's roughly my cell phone bill every month.
Don't get me wrong, I understand to be able to deliver a massively multiplayer game to hundreds of thousands of people you need insane PC hardware, OC3 lines (probably way faster than that) etc etc etc. All which probably costs like 50k a month or something outrageous. Don't forget they need a constant feed of income to provide patches, updates, maintenance, new add-ons etc. MMOLGs require serious money to last 5 years, which is probably why we don't see even MORE of them. Look at WWIIOL...they started out with immense potential and a huge fanbase, then it seems like they couldn't beta test anymore (since probably their publisher was threatening to kill them all if they didn't release it) and suddenly BOOM! It had gone gold and was retail. There was much rejoicing. Until you actually tried to play the damn thing. Christ, it was brutal, I remember I upgraded to 512 megs of RAM otherwise the game would take 4-5 mins to load. That cut it down to 2. There was so much lag, instant crashing, servers dying, etc that a lot of people took the game DIRECTLY back to EB or wherever they bought it. The sheer frusteration caused me to never pay a monthly fee as soon as the trial period ended. It was THAT ANNOYING. Too bad so sad unfortunately. My point is MMOLGs can be EXTREMELY risky. (On a less bitter note: I heard the game actually plays well now...maybe one day I may re-try it).
But I think SWG will probably dominant all MMOLGs. Even if it's a re-hash of EQ, people will still love it like their first new-born child. Why? It's STAR WARS people! Do you understand how many people are obbessed with Star Wars??! It's like Star Trek but times 100. Personally I think they'll get more subscribers than they have server capacity!
Maybe I haven't read enough about it, but somehow it seems like it's going to be a little too much like other games like EQ/AC/DAOC etc. You know, kill monster, gain xp, get item, save up money, buy better armor/weapons, group together, take on tougher enemies, get new abilities, rinse, repeat for thousand of hours. I don't want that.
I want to be able to have a light saber duel, decapitate the guy (ok, maybe a little overboard), jump into a speeder, cruise to some imperial space station, say "Hi" to my fellow Stormtroopers, get into a Tie-Fighter, fly into space, travel to the Death Star where it's under attack, board it, man some gunnery posts, blow away some X-Wings, leap out of my seat and bolt ASAP to the hanger where some rebel Jedi have breached it, have a saber battle with them etc.
You get my point. While this may sound a little like Battlefield 1942 meets massively multiplayer version of Jedi Knight 2, I'm sure we'd all love something along these lines.
Yet what it comes down to is lag, lag and more lag. Seems like there is no way around it without the designers either slowing down combat significantly (even that probably wouldn't work), or having RPG style fights ("You attack but miss, Ewok attacks but misses, you hit for 50 damage in the spleen, you have killed an Ewok!") where latency doesn't come into play at all. Dammit, wish there were a way around this...since this would be the next level of online gaming IMHO.
In Australia, thats more like $40, which is almost as much as my monthly broadband fee. Thats just too much for too little. Adding up the annual cost.... hmmm which equates to $480AU!!! Too much IMO.Quote:
Originally posted by Adisharr
$ 10/month = $ 2.50 / week
$ 15/month = $ 3.75 / week
Is the $ 1.25 gonna kill anyone? Come on.. You can't afford to have a nice PC if you can't afford $ 10-15 a month. Let's get realistic here.
Maybe you yanks can afford that, but not me on my measly wage. I can get like 7 new release PC games for that money!