7 is my favorite as well. Loved the story, characters, music, setting, depth, amount of side quests, materia system, everything. I don't think there was anything I disliked about the game.
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7 is my favorite as well. Loved the story, characters, music, setting, depth, amount of side quests, materia system, everything. I don't think there was anything I disliked about the game.
I actually really enjoyed 9. 7 was great, 8 was a crapfest that I didn't bother to finish.
I never figured out why people liked 7 but hated 8. I liked them both ~equally, though 8 was the last FF I ever played. The mind-numbing chocobo racing in 7 knocked it down a peg or two.
Either way FF2 > all
This game sounds like a prime candidate to run from the hdd, to be sure.
I've played every FF game through 8, and a little FFXIOnline action.
FF1 - Good start. Redownloaded it on the Wii for $5 and I love the nostalgia.
FF2 - Ehn, it was OK, more of the same really. (Dawn of souls pack on the GBA)
FF3 - DS remake Loved the game, maxed out every job with every character. Took over 120 Hours to do it. (used it as a distraction on the treadmill.)
FF4 - (FF2 on SNES) Love this game. Have played through it about a dozen times.
FF5 - Raced through this one since I was borrowing from a friend. I need to replay and take my time.
FF6 - (FF3 on SNES) Never finished this one. I'm near the endgame now, but haven't re-hooked up my SNES.
FF7 - Loved this game. Played through it twice during college. Then I lost my PC CD's.
FF8 - I actually like the storyline in this game a lot. I liked the feature set. Not sure why people hate it. Again, I have since lost my CD's during one of my moves. :(
That was the last one released on PC, so it was the last one I played. I never did own a PS2.
While running or just walking? I've begun going to the gym again and I'm looking for things to keep me occupied while on the treadmill; I've just been listening to podcasts/music. It seems like there'd be too much bouncing around to effectively play any games if you're doing anything but walking. Tell me your secrets!
My problem with 8 isn't the story. It's the helplessly whiny Rinoa and emo-man Squall. I just couldn't stand the characters at all.
I would kill for a FF male character that didn't look 1 to 2 operations away from being a LA Call girl.
I never played beyond disc 1 of FF8, but I didn't hate it. I really liked FF9 until near the end when the game split up my party and I got kinda stuck getting killed by this one boss... I didn't get to play a lot of FF12, but what I did play, I enjoyed. Unlike most people, I seriously loved the new combat system; it was the same as it always was, except completely streamlined.
I played FF7 late to teh game. It was fun but I thought the combat was kinda generic.
FF9 I had a blast with up until I had to return the PS1 I borrowed to play it.
FF10 was interesting but I really didn't liek the story
I really enjoy the FF12 combat mechanic since it really speeds things up. I just hate the character designs and us voice acting.
I just got a 250gb hdd (wd black) in for my 360. Mainly to be able to start loading games from the drive, load times are kind of obnoxious.
http://uk.ps3.ign.com/articles/107/1074227p1.html IGN UK gives it an 8.3. Actually reading that review I can't imagine why that rating is so positive. Can the combat system and graphics really be enough to give the game this much of a boost? I will now point out the negative things discussed in this review and ignore the positive to support my point!
Quote:
large parts of Final Fantasy XIII feel overprescribed and overly restrictive. As has widely been reported the path only widens after 30 hours, but in some ways that's the least of its crimes – it takes 25 hours for the game to hand over control of who's in the party and who leads it, the culmination of an unnecessarily protracted drip feed of skills and techniques that saps much of the enjoyment that's to be had with the otherwise superlative combat system.
It's one of several sacrifices that feels like it's been made to serve the story as the interweaving narratives of the six main characters dictates the make-up of the party, and frankly Final Fantasy XIII's tale's not worth losing so much freedom for. The story is by no means a bad one, but it's lacking both the gravitas and wit of past entries, stuck instead in a rut of weak characterisation and murky plot details.
The protagonists themselves range from the good to the plain forgettable. Teen fop Hope's the worst of the bunch, an amalgam of the most insipid of Japanese RPG clich?s who spouts about faith and fate and wonders if he can ever realise his true potential. Spoiler alert: he does. Beanie-touting Snow's little better, having an annoying tendency to pound his fists together, lecture about heroics and give knowing winks to his compatriots.
Combat does sound intriguing, though.Quote:
But the lack of anything substantial to do beyond fleeing and fighting soon brings the game crashing back to earth, and even when the walls are lifted Final Fantasy XIII’s world can seem strangely lifeless. As a technical feat the game is a triumph, but it seems a slave to its own spectacle, manacling the gameplay to serve its own bombastic vision and ultimately while the excellent combat and stunning visuals are enough to recommend it, they're not enough to earn it a place amongst the series’ top rank.
I don't see them doing DLC for this game. Most JRPGs (especially FF series) end with a blunt finality. The bad guy is killed and all the world is better. I don't see how they can add on to that and not make it seem tacked on.
My favorite FF game is #3US which is #6 Japan.
I never trust review sites or mags when it comes to reviewing JRPGs.
I generally trust the community more, reading forum posts and the like, to get a feel for the game, characters, and story.
For me, that's what really matters in an RPG. Most review sites seem to focus on graphics or combat systems which (unless they're awful) really couldn't matter less to me.
I'll be waiting a few weeks on FF XIII, partially because I'm swamped with games anyway, but also to hear what everyone has to say about it after the hype has died down.
lol Just walking. 3 miles each morning (~45 minutes). Since leveling jobs is literally a matter of grinding battles (specifically performing actions in battles), it was well suited to being a mild distraction while walking. I put the GBA on the treadmill, would start a battle, guard command, walk a bit, guard command, end battle, new battle guard command, guard command, ad nauseum. Since I wasn't johnny-on-the-spot with it all the time, it took quite a bit longer than it could have otherwise. But then again, I don't think I could have leveled all jobs to 99 if I had just been playing the game.
That being said, I really did like it as a way to pass the time. I've played some other games while walking, but anything that requires dedicated and constant focus on the screen is not a good fit.
*Edit: Anyone got a copy of FF8 for the PC they don't want anymore? ;)
Yeah pretty much. Add new dungeons and harder enemies.
Honestly though, I don't see why they could't just add a side story made playable after a certain point is reached in the main game. Something thats 4-6 hours long and is a side chapter involving other characters in the world and not necessarily the main party.
The side stories would allow greater insight as to what else is going on in the game world. They could even be past events that are mentioned in the main game but later expanded upon in the side story.
I think that makes more sense then just using DLC as side quests for the main game.
As mentioned in another thread, I went ahead and cancelled my Amazon preorder and plan on picking this up locally on Tuesday so if I get buyer's remorse I can just return it. Aside from the rest of my huge backlog, I still have ~20 hours of Magna Carta 2 left, and that's a lot of JRPGing in a fairly short time span. Initial hype and the "screw it I'll buy and play it right away anyway" effect have worn off for me.
Can't speak for the treadmill, but when I have a lot of reading I want to do I often switch from the treadmill/elliptical to a stationary bike, particularly those reclining types that have your legs just about parallel to the ground at full extension. Not as much of a full body workout as the others, since it's mostly just legs and minimal abs/core, but decent enough for a change of pace and it doesn't jostle you very much.
I think I've heard it just about the 40 mark or so, and I'm at 21 or 22.
The game itself isn't particularly amazing, but I've put far more hours into it than I put into Blue Dragon (didn't like it) and Lost Odyssey (liked it, but just stopped for some reason). I did finish Eternal Sonata, which was about 20 to beat, but I don't think I would have gotten that far with ES if I hadn't KNOWN it was that short as the battle system was quite repetitive in it (though the GORGEOUS art kept me going).
So, basically, MC2 is my favorite HD gen RPG so far, which I guess is more of an indictment of the genre's health these days than it is an endorsement of a great game. There's enough character development and a decent enough story to keep me going, though if I didn't like the battle system as much as I do it would be easy to drop it. It's starting to get annoying when my characters kill basic enemies too fast for me to get a skill off (to complete the chain) and end up with two overheated characters, though.
Still also have Folklore, Valkyria Chronicles, and Disgaea 3 unplayed, as well as the rest of Lost Odyssey, so with FFXIII coming out I could see myself dropping Magna Carta 2 unfinished at some point since, as I said, I'm merely enjoying it but I'm not particularly enamored with it.
Let me know what you think of Folklore. I'm thinking of picking that up. I thought the demo was decent.
Folklore is worth $20. No more.