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I was looking forward to finally seeing the end of retail for a sector that absolutely doesn't need it. The amount of money that could be redirected towards development instead of distribution, and the opportunities for indie game dev at scale were really what I was excited about for a new generation of consoles. Instead we just got longer draw distances and better AA. Whoop-de-doo.
It's hard for me to consider the PS4/XBO "next-gen" when they still have a disc and the $99 Kindle FireTV that can play Android games doesn't.
I didn't care whether the retail sector lost out or not. It wouldn't save me any money as we can see with how Sony and MS manage their digital stores. Same launch price, same price scaling, and very few sales. The thing I like the most are the "free" games given out once a month, but the selection has been rather poor for the last few months with Sony. I actually like picking up used games a year after launch for $5. I did that on a lot of games for 360. I'm not one to have to rush out and get a day-one game, so I like staying a few months/year behind on console. Sony/MS do not like to drop the price nearly as low as I can get used discs for. Space Marine is still 39.99 on Live while amazon has a used disc copy for $1.99 + $3.99 shipping. Hmmmm...
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I'm still hoping that the Steam Machine can save gaming. Valve is literally he only company with any vision and the only company that cares about games anymore. You know what we are talking about now? The future of console games where games no longer cater to gamers, but instead re-evnision IP to cater "whales" who spend $5,000/mo on worthless micro-transactions. We are one iteration away from a pay-to-win version of Battlefield, and just about everything else.
Indie games are the only thing interesting going on anymore. Activision will be bringing