I wonder how you guys justify one of the new maps (Cold War I think) where the attackers spawn on parachutes and the other team sits picking them off, sniping. So most of the time, half the team does not even make it to the ground.
Two seperate instances of this on two seperate servers I encountered. The result was that one team was filled with guys rocking 38/3 scores and such, while our team got slaughtered because you cant even shoot when you're on the parachute and we couldnt muster up a big enough force out of the "parachute survivors" to mount any signifact counterattack. We were playing in squads too, but the squads that managed to get through and spawn on each other ended up being picked off by the rest of their teams, which was very rare in fact. The squads I was in managed to get behind the snipers a couple of times, but we just didnt have enough support because it was so difficult for the other players on the teams to spawn and organize.
Both games ended without the teams arming even a single objective.
Of course you could say the players all sucked on my team, but I rather think its a definite map flaw. Also, I dont necessarily mean "snipers" as Recons, but also the ton of guys rocking G3's with the new scopes and picking us off from the parachutes.
I guess you could say its a "different playstyle" from the other maps and... *gets shot off parachute*

