WoW is alot more solo oriented. You can solo most things you really only need to group up for instances and perhaps a few quests, most are doable solo though depending on your level. At the level cap you'll see alot more grouping though since you'll be doing alot of pvp (optional but will have rewards for doing it), raid content and instances for dungeons. The leveling rate imo is very good for a casual player but could be considered fast if you plan to play 24/7. The first level 60 char on beta 2 was hit about 2 and a half weeks after the server went up. A casual player will probably take 4-6 months if they average 10-15 hours per week since they won't be grinding most likely like the hard core power gamers. I hit level 32 in the stress test because I played alot to get it in while I could and I believe I only had to grind 17-18 and 31-32 since I didn't want to travel for quests my level and needed a level 32 weapon upgrade to be able to do some quests I had waiting for me in the area I was at. The big gripe people who like to group have is that you level faster solo in most cases because when you group the xp gets split between you so you kill a bit faster but lose out on some xp when your grouped. 2 people you get half xp each, 3 people you get 1/3 xp each etc, 5 man groups are the biggest you can get for xp. There are raid groups but the xp is only split between your group for any mobs your group kills. Anyway hope this helped a little.Quote:
Originally posted by Paladyr
alright can we go a little more in depth here with the comparison??? I'm trying to decide between the two and since I aven't really seen much of either I have no idea what to go with.
I'm a casual gamer, and the main reason I play these MMORPG is to hunt in groups and play online with friends. I'm not into the grind AT ALL. I'd rather go out and do a bunch of adventures designed for my x level character, and when I get better, go to other quests designed for my x +1 level character.
