No update until tomorrow. :eek:
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No update until tomorrow. :eek:
IIRC, You can refresh a tools life in mp by dropping it and picking it back up. I don't think thats been fixed yet and its how I keep my tools fresh.
lol I'm enjoying the conversation.
All that being said, server has been updated to Beta 1.1_02. (Complained of outdated server this morning, so I went and grabbed the new jar file.)
*Edit: Fun weirdness. They fixed the "if you move too far away or log out your furnace items disappear" in the recent updates. However now if you logout, your furnace production stops until you log back in. Not sure how that is going to work in multiplayer. lol
[As far as I can tell...]
If it's anything like the way grass grows (and trees too, probably), I think what would happen is it would keep running as long as anyone was still in the area. It's not really a matter of who is logged in, but just whether that part of the map is loaded currently or not.
After everyone leaves the area / logs out, it will unload the chunk and therefore no longer do any of the background activities. So the furnace would stop, grass won't grow, enemies won't spawn, leaves won't decay, etc.
p.s. I'm still not sure what "the area" really means regarding how far away you can go before all that stuff stops. I just know that when you go far away from a dirt covered area and wait, it will still be dirt when you get back; but, if you stand there (I believe including above/below) and wait, the grass will grow.
Logged in earlier tonight and there was a huge probably 15x15 gaping hole in the landscape right next to the tower over my mine; went down to what looked like the bedrock THROUGH my staircase, but there was a solid layer of water at the bottom. I was fully prepared to come back here for a full on ***** fest of a post (since the water on bottom made it look man made) but I logged back in and all the terrain was there again. :D
Moral: if you see huge chunks of the land missing for some reason log out and log back in and it may reappear.
I ain't played much MP recently but SP-Survival didn't do much for me. Sure the name tags and minor fixes are alright but the problem is still needing 100% brightness to see anything at night without spending 64 torches to walk 20 paces.
I love the simplicity of the game, total creative freedom.
I started on a FREAKING ISLAND!
Not a single tree in sight (setting on Very Far) but at least the first hole I dug, found coal ha! Spent 3/4 the day swimming to shore to find a tree.
I don't like setting the world a-light, it destroys the wood sometimes. I get what you mean in terms of lighting but I hang around deserts, for the sand/glass. I love building a tower to the sky and making all-glass sky bridges between bases.