man i cant wait till s.t.a.l.k.e.r.
just got to "our benefactors" in hl2. its been gettin better and better each chapter especially since sandtraps :)
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man i cant wait till s.t.a.l.k.e.r.
just got to "our benefactors" in hl2. its been gettin better and better each chapter especially since sandtraps :)
What do you mean "Shutting the lights in HL2"? And by mentioning that these people also complained about D3 being too dark do you mean to say that HL2 was just as dark as D3 and they are being hypocrtical?Quote:
Originally posted by Zvi
OBTW, I am surprised that all those who were complaining so much about not being able to shut lights in D3(that's along with the complaints of D3 being too dark) never felt like shuting the lights in HL2. Apparently HL2 has too much light to start shooting the lights...
I mean that some ppl criticised Doom 3 because the player couldn't shoot the all lights(some could've been shot btw), although nobody made that a big issue in HL2.
I didn't say HL2 is as dark as Doom 3. The same feature was missing in both games. Now, if one was so upset for not being able to kill the lights in already dark game I'd expect the same "one" to ask for the same thing in HL2. It was about fairness of some D3 critics.
E.g. D3 got criticised because of not having checkpoints and having quicksave. HL2 uses the same model. Yet "critics" chose to poitn that "problem" only in D3 and so on. I personally like quicksave a lot better tho.
However one of Doom 3's main attractions was its lighting, not so for HL2.(though i dont remember seeing many complaints about not being able to shoot the lights in D3 so im not sure its all that much of an issue)
Not to argue, just IMHO shooting the light can hardly be described as "lighting" works ;) I think it's more into real world interaction/realism features which definitely is HL2 stronger point. Dunno how often ppl break lights in badly lit rooms but still, if U kill the light source light rendered engine won't have much to do...Quote:
Originally posted by Mancora
However one of Doom 3's main attractions was its lighting, not so for HL2.(though i dont remember seeing many complaints about not being able to shoot the lights in D3 so im not sure its all that much of an issue)
Lets go back a couple pages, and this is what i seem to agree w/best.
:)Quote:
Originally posted by PointlesS
guys we're talking about a game where ZOMBIES ROAM THE EARTH...where humans WORK WITH ALIENS...and also we have a GRAVITY GUN that has the power to MOVE CARS BY PUSHING A TRIGGER...and here we're talking about REALISM? who gives a ****...