Another vote for Tekkit!
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Another vote for Tekkit!
1.7(.2) "The Update That Changed The World" is out! :D
http://minecraft.gamepedia.com/Version_history
Old map for those who want it: http://www.darksavior.net/~minecraft..._18.22.tar.bz2
New map has been started using 1.7.2. Everyone have at it!
http://darksavior.net/~minecraft/
Spoiler
darksavior.net:25567
Man you guys work fast. I just logged in and you have already started a nice home base.
The best news about this update is that it seemed to fix my SocketException errors related to using a RealTek NIC that made the game unplayable.
I look forward to playing around with the new stuff that has come out in the last six months that I haven't played. See you guys online.
So I made portals at both the west and the north west villages. They both link to the same portal in the nether. Not sure how to fix that.
I just read the first few pages of this thread and they are great. It is interesting looking back on how we first received the game and comparing that to how popular it has become, even industry changing.
I need to jump back in and see what's changed over the last year or so.
Whats the serve info ?
Apparently it wasn't good. :p
This game needs some kind of air vehicle (airplanes, flying horses, whatever). Horses sound great until you realize all of the technical problems, like riding through forests and having to avoid deep water, which pretty much describes 80% of the map (the other 20% being impassible mountains, of course).
And limited visibility combined with higher speeds combined with surface lava pools and randomly placed chasms is a recipe for disaster. :eek:
I got that done. Now I'm running into massive latency issues. I can't even work at this point.
However....
Linoleum: Northwest village has villagers who sell Melon! I have 7 slices right now, and was trying to build a melon farm. And it's put on hold until I can sort out these latency issues.
*Edit: Put the melon slices in one of the chests at my mining camp.
*Edit 2: Is anyone else having issues with the new server? I think I'm just having massive latency issues at my house, but man, it is feeling wonky.
If you haven't found it by now, I took 2 melon slices upstairs and made a small farm and now there is a chest with 2 stacks of melon slices. :)
I wasn't having any latency issues, but I killed about 100 chickens figuring that might help. We could probably do away with chickens entirely now that we have melons.
Yea, like I said to you last weekend. I couldn't interact with a thing in the Spawn area. Once I went off the protected spawn squares then I could access chests and workbenches.
Kind of a pain when I can't access the chests in the spawn for eats and such.
I eventually died because pressing the door buttons outside spawn didn't do a thing and a skeleton lit me up.
Not such a big deal, but still annoying.
I have the same exact issue. Buttons and chest don't work. I can't break blocks and have to go through the mine to get in and out of the spawn area. Once I am outside the chunk, everything works fine. I have tried it on two computers and both have the same issue (1-wifi and 1-hardwired).
We should probably move the animal farms outside and into separate chunks.
Just seems like the spawn area is locked. I've been on several public servers where this is the case, though in those cases it's usually so no one can grief spawn.
Anyone working on any fun projects thus far? Some friends and I are still looking for an area to call "home". :)
I am building an iron farm. The structure is already built near the cow farm, but the hard part is migrating the villagers. I got two about half way from the northwest village to the base but they mysteriously got killed by zombies. I need to build out the northwest village with more doors so that they can breed more and then I will try again.
Update: The iron farm is complete and open for business. You get an iron golem every four minutes or so and the iron deposits in a chest at the bottom of the waterfall. We will see how it goes, but I can build another tier to increase efficiency.
I looked up the issues we are having at the spawn point and its definitely server side spawn protection. Anyone other than OPs can not add/break block, use buttons, or levers and the only way to fix it is to move the spawn point. I accidentally locked a villager in the spawn point when transporting them through the nether because of it.
I also added a portal in the nether that matches up to the nether portal on top of the big gravel mountain near the cow farm.
I've added a path to the desert house portal.
I started clearing the area for the new "village around the base" so we can disassemble the base eventual and make it simply a nice town square with a portal to the nether.