Well I just finished DI: Riptide. Good fun Zombie basher, ending was lame as hell though.
Well I just finished DI: Riptide. Good fun Zombie basher, ending was lame as hell though.
Finished Danganronpa: Trigger Happy Havoc. I liked it a lot! Now to find another game or book for my daily commute...
Dead Space 3
Mehhhhhhhhhhhhhhh
::edit::
Wrong thread.
Looks like the Dreamfall patch is out that helps with performance so I'll probably start that soon.
Until then, I've been playing Road Not Taken a bit. Fun game, but it can also be pretty frustrating at times. It's a puzzle game at heart, but the rooms you move through are procedurally generated, meaning that movement and item placement can sometimes be a huge hassle, if not outright impossible. It's grid based, and the issues are mainly 1. when you pick up items in the square next to you, you cannot then move your character into an empty square unless the item ALSO has a clear path to an empty square, and 2. when you press the "pick up" button, it automatically picks up every item in a square immediately in one of the cardinal directions, so it's pretty easy to get stuck.
The mechanics would work better in a world of pre-set puzzles, but with randomly generated items and locations (not to mention some "items" that are living animals and thus move around all the time), it gets pretty annoying.
I just finished LA Noire the other day. I thought it was a great game. It seems a bit under-rated to me, but I thought it was worth every penny. I even got 20 hours out of it and that was mainly doing the main story missions. Might try to do some of the cases again to improve my score!
Don't know what I'm playing next. I play CS:GO weekly, though. Might try playing through an old game again.
By focusing on the action, they forced me to focus on the weakest part of the game, the shooting. It really felt like a bad Lost Planet game to me. I have also really come to disliking corridor shooters. I will say that when the player lands on that ice planet(tor volantis maybe?) that was fun, if the entire game was like that, then I would have liked it a lot more.
Sunset Overdrive
8.5/10
+Breaks 4th wall a lot
+Fun
+Colorful, enjoyed the crude humor and references
-Too much focus on grinding
-Guns weren't as far fetched as I was hoping
Overall, Sunset Overdrive is well worth a play through. It wasn't a revolutionary game by any means but it doesn't take anything seriously and exists solely to have a good time.
Now I'm gearing up for D-Day on the 18th. Far Cry 4, Dragon Age: Inquisition, GTA 5, and WWE 2k15. What a mess.
Played Serious Sam 3 last weekend and it's decent, though the indoor Doom 3ish sections are terrible. Also didn't care for the parts where it was just random trickle of enemies, and some of the levels aren't very good and didn't cater to the game's strengths. Probably a billion times better in coop. Last levels are great since you can use weapons like the cannon and the end boss battle is probably the best boss battle I've ever played. I bet some of the user made maps are great. Overall, B- I'd say. Now onto Wolfenstein (the newest one)
Last game I beat: Legend of Zelda: A Link to the Past on the Wii U VC. Still love this game. I have it for SNES, I have it for the Wii VC, and for the Wii U VC. I still think it's one of the best Zelda games of all time, and I'm surprised at the number of soundtrack pieces that I always associated with OoT actually belong to ALttP.
Next game I'm playing: LoZ: Minish Cap on the Wii U VC. Seems fun, very much a repeat of ALttP in many ways. But Link can Jump! (sort of) so that's fun.