will Doom 3 come out for GC, I think with some tweaking the hardware could do the game some justice, but why do I suspect it will be yet another xbox exclusive? :mad:
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will Doom 3 come out for GC, I think with some tweaking the hardware could do the game some justice, but why do I suspect it will be yet another xbox exclusive? :mad:
lol. I have that same suspicion about it being XBOX exclusive. I do have to admit though, that Doom3 would most likely look the way its supposed to on an XBOX.Quote:
Originally posted by bigpoppapumpg
will Doom 3 come out for GC, I think with some tweaking the hardware could do the game some justice, but why do I suspect it will be yet another xbox exclusive? :mad:
well I dont know, the xbox has a suped up Geforce 3 I believe, and that isn't anywhere near powerfull enough for doom 3. I have a geforce 4 in my pc and i'm told that will barely run the game properly... I think you're going to need at least a p4 3 Ghz and radeon 9700 pro or faster for doom 3.
thus, both consoles are inadequate and the game will have to be carefully coded to run well. I think either the xbox or GC if pushed to 100% could do a decent job with doom 3.
I'm pretty sure Doom 3 is an exclusive Xbox game. Let me find the link. give me a minute.
Here it is. Production won't start until Doom 3 for PC is completed.
*edit* On the site, hit "translating"
I think it will run fine on the XBox as it's a controlled platform. It can be optimized for exactly that and nothing else. The Alpha also runs well on my P4 2.4 / GF 3 ti200.
I think so too. It looks like a great game and my pc isn't powerful at all.:(Quote:
Originally posted by Adisharr
I think it will run fine on the XBox as it's a controlled platform.
so are you guys saying it couldn't be made for GC at about the same quality as the xbox? I think it could.
The GC has bump mapping, but it doesn't have support for pixel shaders. I'm pretty sure that Doom 3 makes heavy use of this.Quote:
Originally posted by bigpoppapumpg
so are you guys saying it couldn't be made for GC at about the same quality as the xbox? I think it could.
Trust me the XB will be able to run Doom 3. About that game - if it does not run on 80% of computers out there what is the point of releasing it. If they ever want to make money on it they will have to assure support back to at least the GF2 generation. Sure you will not get all of the bells and whistles but it should run at lower quality levels and resolutions. This will also help the XB as it will probably be programmed to run at 640x480 on TVs anyways. Now running it at HDTV 1080i may be more of a problem.
Exactly. I get sick of hearing people make outrageous claims about what the absolute minimum requirements for Doom 3 will be. Contrary to what many people think, the majority of PC gamers do not have the most cutting-edge hardware out there.Quote:
About that game - if it does not run on 80% of computers out there what is the point of releasing it. If they ever want to make money on it they will have to assure support back to at least the GF2 generation. Sure you will not get all of the bells and whistles but it should run at lower quality levels and resolutions.
i think that it can be done, why cant gamecube run doom3. here is a link of a developer statting the same thing link
here is a quote form one of the developers from factor 5
"Julian Eggebrecht: Maybe without going into too much detail, we don’t think there is anything visually you could do on X-Box (or PS2) which can’t be done on GameCube. I have read theories on the net about Flipper not being able to do cube-mapped environment maps, fur shading, self-shadowing etc... That’s all plain wrong. Rogue does extensive self-shadowing and both cube-maps and fur shading are not anymore complicated to implement on GameCube than on X-Box. You might be doing it differently, but the results are the same. When I said that X-Box and GameCube are on par power-wise I really meant it. "
I like to laugh at the people who think DOOM 3 will require the supa high expensive hardware to run properly. Most video cards will be able to play it, but at 640:480 and 16bit color. And of course low textures. But it will run decently.
regards
homerj31
It is not that gamecube will not run it fine. It is that it would run better on the Xbox.Quote:
Originally posted by cocanut
i think that it can be done, why cant gamecube run doom3. here is a link of a developer statting the same thing link