Re: Just started SW:KOTOR.
Quote:
Originally posted by Klashe
I'm still stuck on the initial planet though, Taris, 5 hours in. Granted, I am doing all the miniquests but when the hell do I get off this Sith Scum infested planet?
Also, do ALL classes (scout, warrior, scoundrel, etc...) get force powers later in the game? Or do i have to pick certain attributes to focus on? I want to be sure that I build my guy up correctly so he can unleash Force Fireballs from Hell or something later in the game.
You have to go into the Sith base to get off the planet. Don't go there until you're ready to leave though.
Every class gets force powers. Actually, that's just your base class, once you become a jedi you have a whole new set off classes to choose from. Scout, Warrior, Scoundrel only applies to all non-jedi attribtes, while the jedi classes determine if you want to focus more on force powers (lightning, cure...) or force feats (force focus, jedi sense...)
Re: Just started SW:KOTOR.
Quote:
Originally posted by Klashe
Also, do ALL classes (scout, warrior, scoundrel, etc...) get force powers later in the game? Or do i have to pick certain attributes to focus on? I want to be sure that I build my guy up correctly so he can unleash Force Fireballs from Hell or something later in the game.
To clarify a bit on what 20NemesiS01 said, assuming you're familiar with D&D or d20 RPGs, a point will come where you will dual class to a Jedi class. At that point, you'll have another 3 choices- Guardian, Sentinel, and Consular, which roughly conform to Soldier, Scout, and Scoundrel. You can mix and match your classes if you wish (i.e., Soldier + Sentinel or something works as well as Soldier + Guardian)