...doesn't look so hot.
http://www.tomshardware.com/howto/02..._1_max_quality
Eek!
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...doesn't look so hot.
http://www.tomshardware.com/howto/02..._1_max_quality
Eek!
That is like an emulated version of Windows Games, games programed for Linux directly will run faster. This is using windows games in linux.
I realize that, but games programmed for linux are *very* few and far between.
flame bait
thanks for playing
Quote:
Originally posted by Hey Yoda
I realize that, but games programmed for linux are *very* few and far between.
You mean like these games that are all 100% native games available for Linux?:
Quake 3 Arena and a million MODS
Unreal Tournament and a million MODS
Tribes 2
RETURN TO CASTLE WOLFENSTEIN
Solder of Fortune
Decent 3
Myth 2
Sid Myers Alpha Centauri
Sim City 3000
Heavy Gear 2
Heroes III
CIV:CTP
Postal
Railroad Tycoon II
Deus Ex
AND LOTS of cool games that are free and are classics like BZFlag, Nethack, and others.
PLUS Linux has the most active emulation (gameboy, nes, console, etc) community of all...
Yep... they sure are few and far between..
There is plenty of gaming availble for Linux...
I game all the time in linux. linux gaming is very solid.
You forgot SiN and Shogo Mobile Armor Unit. :DQuote:
Originally posted by The_Hitman
You mean like these games that are all 100% native games available for Linux?:
Quake 3 Arena and a million MODS
Unreal Tournament and a million MODS
Tribes 2
RETURN TO CASTLE WOLFENSTEIN
Solder of Fortune
Decent 3
Myth 2
Sid Myers Alpha Centauri
Sim City 3000
Heavy Gear 2
Heroes III
CIV:CTP
Postal
Railroad Tycoon II
Deus Ex
Native Gaming has pretty much stopped now that Loki has went under and Hyperium is focusing more on the Amiga. Also, the poster was correct, compared to Mac and Windows, Native Linux ports are far and few between.
Linux has a cool shareware/freeware gaming community, but so does Windows. I would say compared to Windows, Mac, and even Amiga, Linux doesn't have enough. Don't take me wrong, the Freeware games Linux does have is nice and I enjoy them very much, but they are not "leading the pack".Quote:
AND LOTS of cool games that are free and are classics like BZFlag, Nethack, and others.
Quote:
PLUS Linux has the most active emulation (gameboy, nes, console, etc) community of all...
WRONG Linux does not have the most active emulation community. The Windows Emulatoin scene is far bigger than Linux. Even Dos has a bigger emulation library than Linux. Linux barley beats the Dreamcast.
Yep, they sure are few and far between...... Linux has a nice taste when it comes to gaming, but not enough. :D. It has a good while to go.Quote:
Yep... they sure are few and far between..
There is plenty of gaming availble for Linux...
Hitman,
I respect your views and majority of your arguments regarding Linux and Windows I support, but this time you tried to make "untruths" fact. Please, don't. It hurts your integrety.
Jim
there are many emulation projects that are coded for linux then ported to windowze and other platforms
like the highly succseful snes9x
Oh how wrong can you be? Snes9x started out on Windows (it was the first Windows based SNES Emulator aka SNES95) and has always been developed on Windows and DOS and ported to other platforms. The only Linux (actually UNIX) based emulator that was ported to other platforms that I can think of is UAE and now its the Windows verison who is leading in development.Quote:
Originally posted by RangerBFK
there are many emulation projects that are coded for linux then ported to windowze and other platforms
like the highly succseful snes9x
Jim
Fair enought.. you seem to be more up on the emulation scene... we default to you for more insight.Quote:
Originally posted by jimmt
Oh how wrong can you be? Snes9x started out on Windows (it was the first Windows based SNES Emulator aka SNES95) and has always been developed on Windows and DOS and ported to other platforms. The only Linux (actually UNIX) based emulator that was ported to other platforms that I can think of is UAE and now its the Windows verison who is leading in development.
Jim
i wonder how then the linux version are always released quiter a while before the windowze port? seems to me you dont know much about the emu scene.........Quote:
Originally posted by jimmt
Oh how wrong can you be? Snes9x started out on Windows (it was the first Windows based SNES Emulator aka SNES95) and has always been developed on Windows and DOS and ported to other platforms. The only Linux (actually UNIX) based emulator that was ported to other platforms that I can think of is UAE and now its the Windows verison who is leading in development.
Jim
I have been folowing the Emu scene since 1996. I am no expert, but I know a little history. As far as Snes9x ports on Windows and Linux, they usually come available around the same time with in days of each other. Besides, they have different teams porting the software to different platforms. If the Mac version comes out before the Linux version, does that make it a Mac emulator ported to Linux? You stated that Snes9x was a Linux emulator ported to Windows. I explained it wasn't. As stated, it started out as SNES95 (A windows based SNES emulator) then changed into SNES9x when it went multiplatform. Its you my friend who don't know much about the emu scene. If you did we would not be having this conversation.Quote:
Originally posted by RangerBFK
i wonder how then the linux version are always released quiter a while before the windowze port? seems to me you dont know much about the emu scene.........
Jim
EDIT: I do want to give credit where credit is due. The Linux version was the first to use Glide as its renderer which made the games run real fast and looked real good. I have always prefered Snes9x on Linux than Windows. Heck if it wasn't for Snes9x and GLMame I would never kept my Voodoo2 :D. Zsnes had the DOS/Windows crowd in the palm of their hands.
i am not arguing that with you, i know he can get the job, but can he do the job
Yes i realize what it was to begin with
The developers do a lot of parallel development
Some of the comments by the lead developer lead me to believe that the major work is done in linux then the source code is given to various people who perform ports for mac and windowze etc.
This may be a misconception on my part, whatever
The emu scene for linux is not as dead as one would be lead to believe, it doesnt matter what platform it is developed for primarily so long as it has been ported to ones choosen platform :)
That emulation for windows gaming is awful. You get over a 50% decrease in gaming. I doubt a lot of people will use software like that anyways because a lot of the popular games are already on Linux. Also, Nvidia makes awesome drivers for Linux. :cool:
I don't know, I have had pretty good success with WineX and Wine. Give them time. They are outstanding products that is getting better with every release.Quote:
Originally posted by gateways_rule
That emulation for windows gaming is awful. You get over a 50% decrease in gaming. I doubt a lot of people will use software like that anyways because a lot of the popular games are already on Linux. Also, Nvidia makes awesome drivers for Linux. :cool:
Jim
I agree with jimmt.
The numbers looked very good for a product that has only recently hit the market. The 50 fps limit seems to only be a limitation of the emulation software that will be fixed very soon. I am almost willing to say that the 50 fps limit was a setting in the OS that could have been changed, but I don't know that for sure. In any case, this would seem to be a trivial problem that will soon be remedied and allow people to reach 100+ fps in the older games soon.
As for some of the "newer" games that ran at around 20 fps, some of the mappings from DirectX->OpenGL currently require a bit of software emulation to get everything to work right. This is a huge bottleneck and may be remedied with new drivers or at least optimized software emulation in the future. As a result, I expect frame rates to double to at least playable rates on DX8 games within a year. With a little luck, DX8 will be playable at the holy 60 fps soon.