It sounds like Sony gets it this time. PS4 is all about social interactions and oneness, something that was absolutely missing from PS3.
http://kotaku.com/5985701/the-playst...s-here?tag=ps4
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It sounds like Sony gets it this time. PS4 is all about social interactions and oneness, something that was absolutely missing from PS3.
http://kotaku.com/5985701/the-playst...s-here?tag=ps4
Watching the live stream on gametrailers.com
Sounds good so far but those are some pretty hefty goals regarding connectivity and online community. Ohhhh....games are now being announced.
8-core x86 AMD CPU
AMD GPU ~2TFLOPS performance (Assuming this is 32-bit floating point performance)
8GB GDDR5 shared between CPU & GPU (176GB/s bandwidth)
"Large" local hard drive
Anandtech - Playstation 4: PC inside
new watch dogs demo at the conference!!!!!
Watch Dogs looks extremely impressive.
Deep Down...WOW!!
Remote play everything on my Vita? Awesome.
Eventually have PS1-3 games on any mobile device? Awesome.
Big focus on a snappy UI and instant gameplay during downloads? Awesome.
The start of the conference just wowed me. They get it. They're so laser focused on what's important. They almost came off as humble, yet determined.
Diablo 3 seems like a cash grab. Nobody cares at this point. I'm very surprised that and Destiny will also be on PS3 as well.
Looks great. I'm kind of worried about pricing though. 8GB of GDDR5 isn't cheap. Add on all the other components and this has to be a $400+ console. I'm wondering if they will do some sort of subsidized model where you buy a PS Plus 2 year contract and get the PS4 for 299. I'm hoping the streaming demos and such are behind a pay wall. Having a monthly fee will pretty much kill it for me.
wow 8gb of gddr5 is just INSANE... i dont think i have ever topped 3gb of ram usage on my PC playing even skyrim or battlefield3 maxxed out... the ps4 has 8gb of much faster gddr5 ram and it only needs to render at 1080p... i think we need to wait another 2 chipset updates in the PC world before we can even buy gddr5 system ram
im also excited about the vita-ps4 connectivity... it seems that lots of games will support using the vita as a controller like the wii u except with superior specs
Haha, at least the CPU is budget. It probably only cost them $30 or less. ;)
*Edit: My worry about shared RAM for CPU/GPU: If they screw it up and do what computers have done for years. I.e. have RAM dedicated to one or the other, and end up needing to copy between the two memory pools. If they do truly unified memory access, it will be AWESOME (zero copy type stuff). I need to go research what AMD has been doing in Piledriver based CPUs and APUs. Because I think they are still copying from CPU buffer to GPU buffer when sending stuff between the two processors.
What I've been reading about the AMD APU makes them sound pretty impressive.
Looks like the PS4 is going to be very nice.
Indeed, seems they will be using the new Jaguar cores (next gen past Piledriver) So should be really interesting.
Engadget posted more details
As does the Verge
Quote:
Originally Posted by Engadget
Quote:
Originally Posted by The Verge
I wonder if this might save AMD's butt...
Sony may have gotten 8GB of GDDR5 on the cheap since they will buy so much up front...
I would love to buy some GDDR5 for my APU, but no motherboard has a GDDR5 slot. Will DDR4 be just as good as GDDR5 for gaming???
The PS4 announcement was one of the worst announcements I have ever seen. Ever. It was embarrassing to watch.
What I took away from it is that there is no such thing as a PS4 today. There's a general idea of components that they will use to make one in the future. That's it. Right now it's a paper concept. I'm not even sure if the controller is real. They never really showed someone using it close up.
The other thing is that PS4 is really just the controller. That's it. The console is just a standard x86 machine. I'm guessing all the games are OpenGL. The only difference between a PS4 game and a standard Windows game is what, a few API hooks and controller support?
The massive pile of video memory is somewhat novel, but we'll be there soon enough anyway.
i dont see why thats a problem? isnt that basically what the xbox1 was and that was a powerhouse of a console compared to its peers (ps2 and gamecube). also one of the biggest knocks against sony during the ps2/ps3 era was the difficulty in programming for the cell and emotion engine... using an x86 based cpu should allow for easier development and porting.
edit: also, developers have chimed in that the orbis dev kit allows for lower level APIs than what directx allows on windows, so even if the hardware is similar to a desktop computer, the ps4 is rumored to have superior efficiency in code:
http://www.neogaf.com/forum/showthread.php?t=512488
http://www.neogaf.com/forum/showthread.php?t=510076
I didn't expect PS3 games to play natively on the PS4 but PSN won't transfer over either!?
http://www.eurogamer.net/articles/20...ransfer-to-ps4
I've invested a LOT into both PS+ and the PSN. I'll be very upset if they slowly roll out compatible re-releases and charge full price for them.Quote:
Current-gen PSN titles and save data won't transfer to PlayStation 4, Sony has revealed.
Sun setting on the PS3.
Sony Worldwide Studios president Shuhei Yoshida confirmed this earlier today when speaking to Endgadget. While the PS4 will have limited backwards compatibility via the console's cloud-streaming services, it won't transfer your game data and thus you won't be able to transfer your library of PSN games.
I don't mind the lack of backwards compatibility. It just means I need to keep my PS3 hooked up a bit longer.
And that's fine but what if the system dies? How long will they make them? How long will they have the PS3 portion of PSN accounts turned on? Too many variables. If they do like Nintendo did and offer the games for a heavily discounted price but unlike Nintendo offer them all day one instead of trickling them I would be fine with that.
I'm not impressed so far. They showed a few generic shooters with slightly better graphics than before, Diablo 3, and a game where you can shake your waggle stick to play the drums. The social stuff looks silly, my facebook friends don't really need to know that I beat level 7 in Warfighter 2: Arab Guy Shooter. Never mind that they didn't even show the actual console, or all that much actual gameplay footage. For all I know the PS4 could be vaporware at this point.
All they had to do was go for some Oculus Rift-type immersive VR and it might have been actually interesting.
It was an hour and half of promises. I won't hold my breath until I see something real other then some game trailers.
I don't think it's a problem either. I just think it's a bit weird to still consider PS4 a "console".
Really, we are entering an era of platforms where the console is just a reference box. There's no reason why any of this can run on a standard x86 box. The entire stack should run just fine on a standard desktop, if they allowed it (which of course they won't, but expect a crack before launch). Maybe it's this fact that made the whole presentation so awkward – they don't really know how to talk about it. Video memory is great, but we are really just talking about texture resolution and draw distance.
The reason that the dev kits allow for lower level access than DirectX is because everything is OpenGL – which has always made it easier to access hardware. With PS3, OpenGL was a layered API. Emulated, so to speak. On PS4 it's native the same way it is on your desktop. There might be one or two libraries that are unique to that specific hardware, but at the end of the day we are talking about an OpenGL implementation that is anything but special. The standardized hardware is nice, but we've been writing games for years now with features that only work on specific hardware subsets.
I mean, I think this is kind of great. The biggest problem with the PS3 was that it took almost TWO YEARS before anyone knew how to write a decent game to take advantage of the hardware.
This is actually good news for PC Gaming. The X86 architecture makes porting a smooth process. I hope MS follows suit and uses PC architecture.