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10-04-2010, 12:22 PM
#151
Great White Shark
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10-04-2010, 12:29 PM
#152
Tiger Shark
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10-04-2010, 02:37 PM
#153
nuclear launch detected
any gold hunting tips? ive been playing over a week solid and yet to find any gold.. seen tons of lava and iron and monster spawns
bitfenix prodigy, i5 4670k, asrock z87e-itx, zotac gtx 970, crucial m500 msata, seasonic x650, dell st2220t
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10-04-2010, 02:56 PM
#154
Originally Posted by linoleum
I saw a great video of a trap that used water to draw in enemies, drown them, and then send the loot through a 1x1 hole accessible from the other side of the trap.
That sounds awesome. Link?
Last edited by James; 10-04-2010 at 02:57 PM.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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10-04-2010, 04:17 PM
#155
Hammerhead Shark
Originally Posted by kpxgq
any gold hunting tips? ive been playing over a week solid and yet to find any gold.. seen tons of lava and iron and monster spawns
You have to tunnel pretty far down into the earth to start seeing a decent amount of gold. Gold is a pretty useless mineral anyway, at least right now.
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10-04-2010, 04:27 PM
#156
Awesome.
Last edited by Kamakazie; 10-04-2010 at 04:27 PM.
Reason: Derp
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10-04-2010, 05:01 PM
#157
Tiger Shark
Originally Posted by James
That sounds awesome. Link?
http://www.youtube.com/watch?v=t6v1UM8yNNU
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10-04-2010, 05:20 PM
#158
Originally Posted by Kamakazie
Originally Posted by Minecraft.net
Be scared of the dark!
Torches will die after awhile. Use flint and steel to reignite, or place lanterns that last forever.
No way in hell. I have several hundred torches in place in my giant staircase now. If they all start going out due to an update, I'll be pissed.
*Edit: latest image of my staircase.
Last edited by James; 10-05-2010 at 08:26 AM.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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10-04-2010, 06:23 PM
#159
"Watches You Sleep" Shark
Holy ****...that sucks. I have a bunch of torches lighting my special mine areas. Dam...
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
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10-05-2010, 09:21 AM
#160
Awesome.
The new stuff might only apply to new worlds.
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10-05-2010, 09:28 AM
#161
Tiger Shark
Originally Posted by kpxgq
any gold hunting tips? ive been playing over a week solid and yet to find any gold.. seen tons of lava and iron and monster spawns
Last night I was mining down and all the sudden I fell into a deep, pitch black pit...and immediately heard the hiss and boom of a creeper.
On the second walk back, I found out that there were 2-3 more creepers, 3 zombies, and a skeleton down there as well. I managed to take out all but the skeleton and was able to explore a little...it is a massive cavern (big enough that I got lost trying to remember how to get out and died to the remaining skeleton), and includes a waterfall, lava (only 1 block of it), and at least a few blocks of gold (first time I'd seen it).
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10-05-2010, 09:36 AM
#162
OK.
I feel a bit better, but not entirely.
According to this thread, when lanterns are introduced, any and all torches already placed will be transformed into lanterns.
Originally Posted by minecraft forums
at the moment that torches become temporary and lanterns are added, all torches will be transformed into lanterns, in order to save fortresses that rely on torches for light.
If that is truly the case, I'm not nearly as freaked out as I was before.
Last edited by James; 10-05-2010 at 09:37 AM.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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10-05-2010, 11:53 AM
#163
Great White Shark
War... War never changes.
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10-05-2010, 12:18 PM
#164
Tiger Shark
Originally Posted by James
...when lanterns are introduced, any and all torches already placed will be transformed into lanterns.
Will lanterns be portable? Should I start making torch-covered walls now?
Something tells me lanterns will be more costly/difficult to produce than torches.
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10-05-2010, 01:15 PM
#165
Awesome.
Originally Posted by linoleum
Will lanterns be portable? Should I start making torch-covered walls now?
Something tells me lanterns will be more costly/difficult to produce than torches.
I'm thinking they're going to come off walls in pieces like a boat and cost iron and glass to craft.
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