ahoy hoy, i just got my visiontek ti4200 card and im liking it alot so far. its a hella lot better than my crappy gf2 mx400!!! anyways, i have a few probs with it. first off, in 3dmark2001, the nature test goes at like 11 fps. its extemely slow. and also the one with all the little guys shooting each other(vertex shader?) goes at like 5 fps and is extremly jumpy. i find this odd and it also lowers my 3dmark score by alot. also, when i go into dxdiag and go to display, AGP texture acceleration is greyed out and its not working. i find this odd and am thinking i prolly should have that working....any thoughts? im running the 29.20 dets just in case anyone wants to know.
another question. are there ram sinks i can get for my card? this one didnt come with any and im an ocer with everything so i want more performace dammit! lol. i read that the gf4's use a ball grid array or something and i suppose that means i need a certain kind of heat sink but i also dont remember if the grid array was only on the 4400 and 4600. also, i have the 128 meg version of the card and read that it has slower ram than the 64 meg version. mine was clocked at 250/444 and i know the 64 meg is clocked at 250/500 and that is pretty much proof on that but just wanted to confirm with some other people. right now i have my card clocked at 275/560. i will go higher but i will lock up after like an hour of gameplay on games like gta3 or mohaa. i had it at 585 for a while but it starting tearing after about 20 min.
thanks for your time everyone.




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