Quote Originally Posted by monroeski View Post
I mostly just left cooldown skills off of my barb, other than the one damage soaking one. As you say, they all just seemed unimpressive enough that I'd rather have another weaker skill that I can use 20 times than use the one powerful one every once in a while.
I use the long cool downs all the time. In Nightmare, I use the ancestor call skill to bring down 3 other barbs when I run into blue and yellow mobs or when I'm overwhelmed. They not only soak up damage, but they add quite a bit of AOE damage that will clear out some of the lower level mobs.