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Alright I will try that when I get home. But what about the Fill Rate (single texture),Fill Rate (mulitpule textures) and Pixel Shader tests in 3DMark 2001SE? Why would those be skipping and lagging? I still score a 17XX.X M Texels and 2500.X M Texels on the tests, but visually they skip around like I have a damn MX card or something. All the other tests run great and I get good fps.
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