Inq reports GFFX 4x2 not 8x1

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Thread: Inq reports GFFX 4x2 not 8x1

  1. #1
    Hammerhead Shark steppy76's Avatar
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    Inq reports GFFX 4x2 not 8x1

    http://www.theinquirer.net/?article=7920

    Take it for what it's worth.
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  2. #2
    Great White Shark
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    Go ATI, man Nvidia really needs to step it up.

  3. #3
    Hammerhead Shark Scolecite's Avatar
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    looks like it really hurts performance. Nvidia, a day late and many dollers short.
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    Hammerhead Shark TimisoaraKill's Avatar
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  5. #5
    Expensive Sushi
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    Big fat grain of salt until its confirmed from a more reliable source.
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  6. #6
    Hammerhead Shark steppy76's Avatar
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    I normally don't post stuff from the INQ, but since a lot of tests have shown the FX's single texture fillrate to be about half of it's multitexture fillrate, that would point to a 4x2 architecture, and a lot of people have already been specualting that it is one. If it is, I'm not thinking NV35 is gonna be all that great either...it may look good at first, but newer games that make decent use pixel shaders is REALLY gonna hurt a 4x2 config much more than a 8x1.
    2004-----------------------------------------------1986
    Athlon XP 1600------------------------[email protected]
    Shuttle AK31 mobo------------------no clue anymore
    512MB PC2100 RAM------------------------256K RAM
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    150(120 +30)gig hd--------------------2 x 360k 5.25 floppy
    48x cd-rom--------------------------------Yeah Right!
    Rhythmic Edge-----------------------------PC Speaker

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