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Thread: FSB is very, very, very important!

  1. #31
    MakoSharkero bldegle2's Avatar
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    Cool tbirdy

    err I said stock xp2100. 1.6GHz on 200fsb has a 667MHz advantage over 133fsb or 333MHz over 166 so 200x8=1600 or 166x11.5=1909(a bit slower) or 133x17=2261. 1GHz at 200fsb is like a stock xp2000 at 1.66GHz on 133fsb


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    Whaaaa????????????????????

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  2. #32
    Hammerhead Shark
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    Re: tbirdy

    Originally posted by bldegle2

    Whaaaa????????????????????

    Ditto. Only he understands the crap that he spreads around the forum.
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  3. #33
    Great White Shark Moridin's Avatar
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    Originally posted by Thunderbird1GHz
    I gain about .4 or 4% more performance per 10% increase on clock speeds, I tried that out
    What workload? If you are talking about 3Dmark again, you can stop right there. It isn’t a good processors benchmark at all, and doesn’t reflect the way most applications will respond to changes in clock rate.

  4. #34
    ATI Fanboy Ignitionator's Avatar
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    Originally posted by Moridin


    What workload? If you are talking about 3Dmark again, you can stop right there. It isn’t a good processors benchmark at all, and doesn’t reflect the way most applications will respond to changes in clock rate.

    Now you see why we all get pissed and flame him? He pulls numbers out of his a.s.s all the time, he won't stop comparing EVERYTHING to 3Dmark, he would refer to it every 2 minutes and base his all life on his 3DMark score
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  5. #35
    My vision is improving! Thunderbird1GHz's Avatar
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    I also used quake3 in 640x480 which should be a good indicator of cpu performance scaling. I dont care if it runs prime95 faster, I just play games and I tried several games, it scales so poorly a faster cpu isnt really justified. I have calculated Ill need 210fsb and 2.42GHz and rare as hen's tooth ram thatll run 210fsb at 2-2-2-6-t1 and high end air cooling all for the possibily of breaking 14k. I would be better and cheaper off getting a $200 radeon9700 non pro instead and that could get me 15k easy or more but no need for neither
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  6. #36
    Tiger Shark Psycho Evangelion's Avatar
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    Prime 95 is not a benchmark, you don't do it "fast". You have to pass it, that's all, pass it, and pass it without it crashing.
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  7. #37
    Great White Shark Moridin's Avatar
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    Originally posted by Ignitionator



    Now you see why we all get pissed and flame him? He pulls numbers out of his a.s.s all the time, he won't stop comparing EVERYTHING to 3Dmark, he would refer to it every 2 minutes and base his all life on his 3DMark score
    So call him on it. Tell him why his reasoning is wrong, and what logic mistakes he is making. This is perfectly acceptable, and far more productive then flaming.

  8. #38
    Mako Shark hwmicre's Avatar
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    So call him on it. Tell him why his reasoning is wrong, and what logic mistakes he is making. This is perfectly acceptable, and far more productive then flaming. [/B][/QUOTE]

    Uhhhhhh, hasn't that been done more times than one can count (the
    polite and logical illustration of errors in judgement)???
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  9. #39
    Great White Shark Moridin's Avatar
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    Originally posted by Thunderbird1GHz
    I also used quake3 in 640x480 which should be a good indicator of cpu performance scaling.
    It's an ok indicator of CPU performance, and a sub par indicator of CPU scaling. It is CPU dependant, but it's not exactly typical of newer applications. When it was a current game it scaled at roughly 0.7 today it scales at around 0.5, but the ridiculously high frame rate means it does become more memory bound then a more modern application.

    http://www.tech-report.com/reviews/2...2/index.x?pg=8

    If you look in the following article, a P4C 2.4 GHz - 3.2 GHz For example 33% clock rate increase = 17% performance increase in quake. If you up the FSB of the 2.8 GHz 50% from 533MHz to 800 MHz you only get a 9% increase. This gives it a scaling factor of less then 0.2 for FSB speed.

    Remember, all applications tend to become more memory bound over time because as the CPU becomes faster it crunches through the data more quickly. This inevitably reverts to a more normal balance in the next generation of software because the faster processor allowed developers to use more processor intensive algorithms, which in turn shifts the load back to the processor.

    Despite this, Quake is still more processor bound then memory bound. With more complex applications, particularly ones with more complex physics, you will get back up to the 0.6 to 0.7 scaling I referred to earlier. Again, if you are GPU bound, processor clock rate will not matter at all, though memory/AGP bandwidth still could if you don't have enough graphics memory.

  10. #40
    Great White Shark Moridin's Avatar
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    Originally posted by hwmicre

    Uhhhhhh, hasn't that been done more times than one can count (the
    polite and logical illustration of errors in judgement)???
    You can't force people to learn, that doesn’t give you the right to be disrespectful to them. If you are afraid someone will take bad advice based on his posts then by all means point out the flaws. He may not change his position, but if your response is well though out the logic errors will be apparent, even to the newbies.

    Other then that, you may simply not want to respond at all if he isn't going to listen. Remember, you can say your piece without forcing someone to agree with you. If you or someone else responds thoughtfully, and he fails to bring up any new points then why respond at all?

  11. #41
    Great White Shark vertices's Avatar
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    Originally posted by Thunderbird1GHz
    I have calculated Ill need 210fsb and 2.42GHz and rare as hen's tooth ram thatll run 210fsb at 2-2-2-6-t1
    You do understand that Ram that can do 2-5-2-2 at 210fsb is not rare at all right?

    Either Corsair PC-3500 or HyperX or many many other types of Ram will do this. And price has come down significanly. You can get Corsair PC-3500 512 meg now for like $140.

    Unfortunately for me, I bought a gig a the stuff for $480 right before the prices started falling.

  12. #42
    Mako Shark pudad's Avatar
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    140 a stick is still a bit much. I'm waiting for the stuff to hit 100, hopefuly it will :-/

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