View Poll Results: Unreal II?
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gran tiburón blanco
I'm not sure about a Ti42000 but Unreal 2/2003 is mostly CPU limited on my modded 9500np. In 2003 I get 51.42fps botmach at 1600x1200 and 53.38fps at 640x480!!
Eric
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Great White Shark
Save Ana
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Hammerhead Shark
Well I found the game at Wal-Mart for $29.22. They decided to drop the price from $50 like 3 days after I order it, but I bought it anyway and cancelled my Newegg order.
So far it's pretty kickass. Using the rig in my sig @ 1280x1024 2xAA no AF and it looks awesome and plays completely smooth. I'm happy with the purchase.
Here's my take on the game. Gameplay is pretty standard shoot-em-up FPS style, but as you progress they spice things up enough to keep it interesting. I really like the defensive units, which manage to throw a strategic angle in on some of the levels. While I could ask for more weapons, the limited number you are given have a variety of functions which keeps weapon selection broad.
The graphics are, undoubtebly, impressive. While I'm not one to put graphics over gameplay, I also hate playing a game that looks like it was made overnight. And the more realistic the environments, enemies and objects the easier it is to get sucked into the game. Compared to most of the games I have played until now, graphics get a 9/10.
The only drawback to the game so far is the scripting and acting. While most of the dialogue is bearable, and actually humorous at points, the voice acting is AWFUL. And you're exposed to it right away. On the first level there's a guy trapped under a door, being torn up by some creatures on the other side. When you enter the room he shouts "Thank god! Help me!" (or something along those lines) and it sounds like he's completely calm and cool!! It's ridiculous, the guy should be screaming his head off! There are a number of times when I rolled my eyes at the dialogue, but it wasn't all that bad.
Oh, and that Aida chic has a pretty funny shirt. But, I guess she's just your standard issue scantily clad sidekick babe 
I don't know if the game is short or not, I've played maybe 5-6 hours total and right now I'm on the rooftop defending some scientist who is trying to activate an old radio. I certainly hope the end isn't too near, or I will be fairly disappointed in the game length. I'm playing on 'normal' though.
I also can't wait to dive into the editor, and I haven't looked around but I'm hoping there are some quality levels out there from the UT community I can play. 
edit: Oh, and I found another game inside a game that's pretty challenging. While waiting for a scientist to do something I tried jumping on his head; well, you bounce off right away but with some patience and timing you can get a few bounces in. My record was seven bounces... beat that!!
Last edited by Tekime; 07-09-2003 at 09:27 AM.
Stuff and stuff
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Great White Shark
Then they released the demo after the game released.
Prince of the OC Crusaders
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Reef Shark
I'd have to say Get Something else. Unreal2, as you've heard several times, is really short, and boring IMO, since it was mission based. Unlike Unreal 1, where you were stuck on a planet, with lots of open spaces and levels, Unreal 2 brings you back to your ship after each mission. Instead I highly Recommend Vietcong. Excellent story and graphics. If you have a nice sound setup with EAX, it makes it even noticably better.
EDIT: Sorry, didnt read the entire post, indicating you already purchased it. Vietcong is still a great game to think about though.
Last edited by Regulator; 07-09-2003 at 02:23 PM.
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Great White Shark
By far my biggest complaint about Unreal II isn't the length, although it was a little short, but rather the scripted dequences. There is absolutely no way to skip them. You have to sit there through all of them and just wait.
I understand the mission briefing information the first time through, since you need to know what it is you need to acomplish. However, I think it may affect replay value because now that you know what you want to do, you don't want/need to go through it all again, but you have no choice.
Prince of the OC Crusaders
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Hammerhead Shark
32$ sounds like alot for a old game like Unreal 2. I bought a 3 cd game pack with Quake, Quake 2 and Quake3 Arena for $19 Canadian($12 U.S) from a bargain bin.
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Hammerhead Shark
Originally posted by Regulator
EDIT: Sorry, didnt read the entire post, indicating you already purchased it. Vietcong is still a great game to think about though.
Well I'm enjoying Unreal II so far so I'm not too upset about my purchase. I was checking out Vietcong, but I haven't really heard anythign about it (or looked, for that matter). If Unreal II is as short as it's made out to be, I might be picking that up sooner rather than later
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Hammerhead Shark
Originally posted by Un4given
By far my biggest complaint about Unreal II isn't the length, although it was a little short, but rather the scripted dequences. There is absolutely no way to skip them. You have to sit there through all of them and just wait.
I understand the mission briefing information the first time through, since you need to know what it is you need to acomplish. However, I think it may affect replay value because now that you know what you want to do, you don't want/need to go through it all again, but you have no choice.
Agreed. You can skip some of the sequences, but the in-game scripts you're pretty much stuck with.
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Hammerhead Shark
Originally posted by crashed13
32$ sounds like alot for a old game like Unreal 2. I bought a 3 cd game pack with Quake, Quake 2 and Quake3 Arena for $19 Canadian($12 U.S) from a bargain bin.
That's pretty cheap. But Q3 is quite a bit older than Unreal II isn't it?? I've had Q3 for ages, it was $30 like a year ago or something IIRC.
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Great White Shark
Originally posted by crashed13
32$ sounds like alot for a old game like Unreal 2. I bought a 3 cd game pack with Quake, Quake 2 and Quake3 Arena for $19 Canadian($12 U.S) from a bargain bin.
Unreal II is only a few months old, so to get it at that price is quite a good deal since it debuted at $50.
Prince of the OC Crusaders
Intel i7 3.2GHz @ 4.24GHz
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Hammerhead Shark
Originally posted by crashed13
32$ sounds like alot for a old game like Unreal 2. I bought a 3 cd game pack with Quake, Quake 2 and Quake3 Arena for $19 Canadian($12 U.S) from a bargain bin.
OLD GAME!!! What planet are you on? Unreal 2 hasn't been out all that long, only a few months! So you chose to get a bargain pack of games where the newest one is some 2 years old! Strange.
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Hammerhead Shark
LOL sorry your right Unreal 2 is a newer game. I was thinking of some other FPS.
Last edited by crashed13; 07-09-2003 at 10:42 PM.
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Hammerhead Shark
Originally posted by Un4given
By far my biggest complaint about Unreal II isn't the length, although it was a little short, but rather the scripted dequences. There is absolutely no way to skip them. You have to sit there through all of them and just wait.
I understand the mission briefing information the first time through, since you need to know what it is you need to acomplish. However, I think it may affect replay value because now that you know what you want to do, you don't want/need to go through it all again, but you have no choice.
Found a simple way to skip the cut-scenes. For the cinematics, just hit ESC. For the in-game cut-scenes hit TAB and type "stopscenes" (no quotes, case insensitive). Skips right into the game.
If it doesn't work for you type "bemymonkey" first (to enable console cheats).
Now I can play it again!
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