TF2: Pyro Update

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  1. #1
    "Watches You Sleep" Shark taggart6's Avatar
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    Quote Originally Posted by monroeski
    They need to nerf that damn backburner. Every damn server is just full of circle strafing pyros. I die in like two seconds if I don't see the bastards coming and they manage to get behind me. Trying to make it "balanced" because it doesn't have the air gust is laughable.

    I don't even have any fun anymore when I'm playing.

    They should knock 25 points off the life bonus and reduce the crits from every back hit a back crit occurring 50% of the time. See how that works and tweak if needed.
    If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.

  2. #2
    Has got that jut monroeski's Avatar
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    Quote Originally Posted by taggart6
    They should knock 25 points off the life bonus and reduce the crits from every back hit a back crit occurring 50% of the time. See how that works and tweak if needed.
    Having any kind of life bonus is unneeded imo. How they could possibly have thought that adding that much extra offense AND making the character harder to kill would be balanced is beyond me.
    Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
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  3. #3
    Hammerhead Shark
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    Quote Originally Posted by monroeski
    Having any kind of life bonus is unneeded imo. How they could possibly have thought that adding that much extra offense AND making the character harder to kill would be balanced is beyond me.
    The patch notes for the most recent update say something about the health bonus being removed. However, I still get the additional 50 health with the backburner on.
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