Fully open up /= gets good.
I've heard that it's kind of like a drawn out tutorial up to that point, not in that it holds your hand but that it just keeps slowly giving you more of the battle system to play with until you hit chapter 10 or so, which is when you have access to everything. Somewhere around there (not sure where since I'm trying to avoid spoilers) is when you go from Cocoon (starting point floating city) to Pulse (the main planet). So, without having played it myself, the impression I get of that point in the game 24 hours in is that it's like the old Midgar->World Map transition in FFVII, but 15-20 hours later. It's not that the games isn't good before that point, it's that everything gets a bit more open at that point.





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