|
-
Tiger Shark
Creepers are starting to frustrate me too much.
I started trying to build a water trap (which never really worked), but in the process it kept getting blown up by creepers (both while trying to build and while trying to test). Eventually I just built a big wall around it so I could at least complete it in peace...and of course after I reopened it, a creeper exploded right at the wall and the water flooded the hill right outside my base. 
I don't mind them generally as part of the challenge of the game, but they don't die in the sun and they don't make noise, and they do way more damage than the other foes (because they take out property as well as health) and they have this tendency to get "stuck" right along walls so you can't see them until you land next to them (unlike the other foes which tend to start jumping/shooting at you when you get near them), so at the very least they should have a reduced spawn amount or something. 
Also, we could do a multiplayer "group build" in Classic while we wait for the bugs to be fixed in multiplayer Alpha. This could also include people that haven't bought the game...if anyone is interested?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
|