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10-27-2010, 03:12 PM
#466
 Originally Posted by linoleum
Glad to know that bridge is good for something. 
Well, its very useful to me, the first thing i started building I could never find again lol.
"Mister, we deal in lead." (Steve McQueen, the Magnificent Seven)
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10-27-2010, 03:13 PM
#467
Has got that jut
 Originally Posted by Rush
Cool building James, and Monroeski that lava/water tower is badass. You should totally replicate it on the new map come Sunday.
I plan on it, with improvements. The inner area of the tower is 6x6; when I put in the lava I was expecting it to fall straight down, leaving a 4x4 area; walled off, that would leave a 2x2 hollow interior to do something with. As it was, the lava spread out in three directions, thus meaning there was only a 2x2 area in the middle with lava on all sides, and that was already taken up by the pillar that used to hold torches.
Ultimately, my home base will be underground, or at least the entrance; you take the water elevators up the tower, jump in the middle hollow hole with water at the bottom to break your fall, and move on from there. I'll have to do some tests to see if I can actually make the inner hollow area its own water elevator as well, otherwise I may just put in some ladders.
If nothing else, my newfound knowledge of how lava flows will save me a ton of source blocks. I spent WAY too many on that tower, something like 40, though I don't know where they all went since there aren't that many up there. Should only need around 6 next time if I'm planning this right.
Last edited by monroeski; 10-27-2010 at 03:19 PM.
Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
Currently Playing - Gravity Rush 2, DOOM (2017), Nex Machina
Currently Reading - Dracula by Bram Stoker
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10-27-2010, 03:15 PM
#468
I'm all for a cohesive city, with large storage warehouses full of chests for each type of resource. (I keep having to build more chests for cobblestone/dirt.)
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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10-27-2010, 03:16 PM
#469
Has got that jut
 Originally Posted by Timman_24
Is he adding enemies to the new build for MP? If so, I think task one is to build a secure estate and start mining. From there we can expand and build a great wall.
Enemies are already in MP. We have them turned off on the server.
What is NOT in MP already is damage, so enemies would basically be nothing but nuisance that can't actually kill you but that would harass the hell out of you. I'm not sure that anybody knows if he's adding in MP damage for sure in the update.
Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
Currently Playing - Gravity Rush 2, DOOM (2017), Nex Machina
Currently Reading - Dracula by Bram Stoker
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10-27-2010, 03:25 PM
#470
I don't roll on Shabbos!
Server is acting funky. Keeps crashing and booting me out.
PC: Corsair 550D
4280k | Asus Rampage Gene | Mushkin 4x4GB | EVGA 780
Intel 120GB SSD + 2TB Seagate | Seasonic 660 Plat
2x Alphacool XT45 | Laing DDC | Bitspower
Currently playing: Civ 5
Last Game Beaten: Walking Dead
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10-27-2010, 04:01 PM
#471
Has got that jut
I wonder how map generation in the "normal" dimension will work when traveling through hell. You obviously have the ability to travel well past the bounds of your generated overhead map, so when you pop out it will autogenerate that area; I wonder if it generates it as an "island" of sorts, with a huge ungenerated area between your old map and the new spot, filled in only when you travel there, or if it generates "all land between entry and exit point" or something like that.
Creating the out-point as an island seems like it would lead to some geography not lining up properly when you trek back to your old map.
Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
Currently Playing - Gravity Rush 2, DOOM (2017), Nex Machina
Currently Reading - Dracula by Bram Stoker
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10-27-2010, 04:17 PM
#472
 Originally Posted by Timman_24
Server is acting funky. Keeps crashing and booting me out.
Easy fix, give me a minute.
*Edit: restarted the server, see if that's better. (Wondering if this is my server, or the java that is causing the problems.)
Last edited by James; 10-27-2010 at 04:18 PM.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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10-27-2010, 04:34 PM
#473
Hammerhead Shark
I have crashed a couple times lately with Java error messages. I want to say Java just updated the other day also.
Currently Playing:
PC: BFBC2, MOH, COD: Black Ops
360: nothing
BFBC2=Brennok
Steam=Brennok
Xbox 360=Nobrumski
Gamespy=Nobrumski
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10-27-2010, 04:52 PM
#474
I don't roll on Shabbos!
 Originally Posted by innocentbastard
I have crashed a couple times lately with Java error messages. I want to say Java just updated the other day also.
True. Java did just have an update, that may be the problem.
PC: Corsair 550D
4280k | Asus Rampage Gene | Mushkin 4x4GB | EVGA 780
Intel 120GB SSD + 2TB Seagate | Seasonic 660 Plat
2x Alphacool XT45 | Laing DDC | Bitspower
Currently playing: Civ 5
Last Game Beaten: Walking Dead
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10-27-2010, 05:23 PM
#475
Hammerhead Shark
Last edited by innocentbastard; 10-27-2010 at 09:08 PM.
Currently Playing:
PC: BFBC2, MOH, COD: Black Ops
360: nothing
BFBC2=Brennok
Steam=Brennok
Xbox 360=Nobrumski
Gamespy=Nobrumski
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10-27-2010, 05:43 PM
#476
"Watches You Sleep" Shark
So...whos up for filling ultra hole with tnt?
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
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10-27-2010, 07:56 PM
#477
 Originally Posted by taggart6
So...whos up for filling ultra hole with tnt?
5Meh....you see one hole of TNT you've seen them all.
"Mister, we deal in lead." (Steve McQueen, the Magnificent Seven)
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10-27-2010, 08:32 PM
#478
Hammerhead Shark
True, but ulra hole goes all the way to the bedrock now... would be cool to see how big of a hole it blows sideways.
I'm in for ultra 'splosion!
Last edited by Rush; 10-27-2010 at 08:32 PM.
<!-- caffeine break. -->
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10-27-2010, 08:40 PM
#479
Awesome.
Hidden update as seen in that video: The sky now turns red as the sun sets.
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10-27-2010, 10:20 PM
#480
I don't roll on Shabbos!
Night seems too dark. Where's teh moonlight!?!?
PC: Corsair 550D
4280k | Asus Rampage Gene | Mushkin 4x4GB | EVGA 780
Intel 120GB SSD + 2TB Seagate | Seasonic 660 Plat
2x Alphacool XT45 | Laing DDC | Bitspower
Currently playing: Civ 5
Last Game Beaten: Walking Dead
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