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Thread: Minecraft, awesome one man game project

  1. #871
    Tiger Shark linoleum's Avatar
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    No update until tomorrow.

  2. #872
    "Watches You Sleep" Shark taggart6's Avatar
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    IIRC, You can refresh a tools life in mp by dropping it and picking it back up. I don't think thats been fixed yet and its how I keep my tools fresh.
    If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.

  3. #873
    Master of the obvious Adisharr's Avatar
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    Quote Originally Posted by taggart6 View Post
    IIRC, You can refresh a tools life in mp by dropping it and picking it back up. I don't think thats been fixed yet and its how I keep my tools fresh.
    That was fixed in beta unfortunately
    ...WAIT FOR IT

  4. #874
    Has got that jut monroeski's Avatar
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    Quote Originally Posted by taggart6 View Post
    IIRC, You can refresh a tools life in mp by dropping it and picking it back up. I don't think thats been fixed yet and its how I keep my tools fresh.
    Doesn't work anymore, that's what spurred the conversation.
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  5. #875
    Tiger Shark linoleum's Avatar
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    Quote Originally Posted by taggart6 View Post
    IIRC, You can refresh a tools life in mp by dropping it and picking it back up. I don't think thats been broken yet and its how I keep my tools fresh.
    Quote Originally Posted by Adisharr View Post
    That was broken in beta unfortunately
    Fixed.

    Gotta keep the spin right.

  6. #876
    Master of the obvious Adisharr's Avatar
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    Quote Originally Posted by linoleum View Post
    fixed.

    gotta keep the spin right. :d
    :d:d
    Last edited by Adisharr; 12-22-2010 at 01:39 AM.
    ...WAIT FOR IT

  7. #877
    Great White Shark
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    lol I'm enjoying the conversation.

    All that being said, server has been updated to Beta 1.1_02. (Complained of outdated server this morning, so I went and grabbed the new jar file.)


    *Edit: Fun weirdness. They fixed the "if you move too far away or log out your furnace items disappear" in the recent updates. However now if you logout, your furnace production stops until you log back in. Not sure how that is going to work in multiplayer. lol
    Last edited by James; 12-22-2010 at 10:17 AM.

    Crusader for the 64-bit Era.
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  8. #878
    Has got that jut monroeski's Avatar
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    Quote Originally Posted by James View Post
    lol I'm enjoying the conversation.

    All that being said, server has been updated to Beta 1.1_02. (Complained of outdated server this morning, so I went and grabbed the new jar file.)


    *Edit: Fun weirdness. They fixed the "if you move too far away or log out your furnace items disappear" in the recent updates. However now if you logout, your furnace production stops until you log back in. Not sure how that is going to work in multiplayer. lol
    Interesting. I'm also curious how that works in multi; Do all furnaces keep running as long as anybody is logged in, or is each furnace somehow tied to an individual so that if they log out only their furnaces stop?

    I'd bet money on the first one, personally.
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  9. #879
    Great White Shark
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    Quote Originally Posted by monroeski View Post
    Interesting. I'm also curious how that works in multi; Do all furnaces keep running as long as anybody is logged in, or is each furnace somehow tied to an individual so that if they log out only their furnaces stop?

    I'd bet money on the first one, personally.
    That's what I want to test. And I agree, I believe it to be the former, not the latter. I'm just never on when anybody else is.

    Crusader for the 64-bit Era.
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  10. #880
    Tiger Shark linoleum's Avatar
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    [As far as I can tell...]

    If it's anything like the way grass grows (and trees too, probably), I think what would happen is it would keep running as long as anyone was still in the area. It's not really a matter of who is logged in, but just whether that part of the map is loaded currently or not.

    After everyone leaves the area / logs out, it will unload the chunk and therefore no longer do any of the background activities. So the furnace would stop, grass won't grow, enemies won't spawn, leaves won't decay, etc.

    p.s. I'm still not sure what "the area" really means regarding how far away you can go before all that stuff stops. I just know that when you go far away from a dirt covered area and wait, it will still be dirt when you get back; but, if you stand there (I believe including above/below) and wait, the grass will grow.
    Last edited by linoleum; 12-22-2010 at 11:37 AM. Reason: more about "the area"

  11. #881
    Master of the obvious Adisharr's Avatar
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    Quote Originally Posted by James View Post
    lol I'm enjoying the conversation.

    All that being said, server has been updated to Beta 1.1_02. (Complained of outdated server this morning, so I went and grabbed the new jar file.)


    *Edit: Fun weirdness. They fixed the "if you move too far away or log out your furnace items disappear" in the recent updates. However now if you logout, your furnace production stops until you log back in. Not sure how that is going to work in multiplayer. lol
    Interesting - not sure why they felt the need to add more bloat in these areas though. Does that add to the experience? Hmm...
    ...WAIT FOR IT

  12. #882
    Has got that jut monroeski's Avatar
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    Logged in earlier tonight and there was a huge probably 15x15 gaping hole in the landscape right next to the tower over my mine; went down to what looked like the bedrock THROUGH my staircase, but there was a solid layer of water at the bottom. I was fully prepared to come back here for a full on ***** fest of a post (since the water on bottom made it look man made) but I logged back in and all the terrain was there again.

    Moral: if you see huge chunks of the land missing for some reason log out and log back in and it may reappear.
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  13. #883
    Reef Shark ajwest's Avatar
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    I ain't played much MP recently but SP-Survival didn't do much for me. Sure the name tags and minor fixes are alright but the problem is still needing 100% brightness to see anything at night without spending 64 torches to walk 20 paces.

    I love the simplicity of the game, total creative freedom.
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  14. #884
    Tiger Shark linoleum's Avatar
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    Quote Originally Posted by ajwest View Post
    without spending 64 torches
    Or one forest and a single strike of the flint and steel.

  15. #885
    Reef Shark ajwest's Avatar
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    Quote Originally Posted by linoleum View Post
    Or one forest and a single strike of the flint and steel.
    I started on a FREAKING ISLAND!
    Not a single tree in sight (setting on Very Far) but at least the first hole I dug, found coal ha! Spent 3/4 the day swimming to shore to find a tree.

    I don't like setting the world a-light, it destroys the wood sometimes. I get what you mean in terms of lighting but I hang around deserts, for the sand/glass. I love building a tower to the sky and making all-glass sky bridges between bases.
    Main Computer:Case: 600T | PSU: Corsair HX-1000 | CPU: Intel i7 950 (@4.11GHz,1.25V) | MB: ASUS Rampage III Extreme | RAM: OCZ Platnium DDR3-1333 3x2GB (7-7-7-20 @ 1800MHz) | GPU: 2x ASUS HD5970 (16x/16x Crossfire) 1.3V @ 1000/6000 MHz | Monitor: Tri-ASUS MW221C | C: OCZ Vertex2 120GB SSD | Extra HDD: 3x 150GB WD Raptors, 1x 1TB Seagate Barracuda | Keyboard/Mouse: Razer Black Widow & Mamba | OS: Windows 7 Pro (x64)
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