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01-06-2011, 11:05 AM
#901
Tiger Shark
 Originally Posted by Adisharr
I'll probably be on later tonight - we should think about laying out some track eventually. It would be nice to take a tour of the whole place.
We should at least connect your fancy, elevated, tree-lined, windowed highway to my boring, one-block-wide, cobblestone road.
Last edited by linoleum; 01-06-2011 at 11:06 AM.
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01-06-2011, 12:31 PM
#902
Master of the obvious
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01-06-2011, 01:01 PM
#903
"Watches You Sleep" Shark
I'm waiting for a bigger update for SMP. Plus, for a slacker like me it gets sad to see so many awesome things and know you can't compete.
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
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01-06-2011, 04:02 PM
#904
Tiger Shark
 Originally Posted by Adisharr
I stopped at the water area but that's mostly just temporary 
I stopped the short-extension of your road at the water that one night just so I had a safe place to jump down. 
A road towards James' area would be nice unless he's specifically trying to keep it separate from everything else.
Some kind of safe walkway (elevated road, tunnel system*, cacti-guarded ground road, etc) between some of the main project areas would be useful so that (at least for me) there isn't so much waiting around at night to get from where you are to where you're going.
*i wonder if we could more or less make a subway tunnel kind of thing by building a bunch of connector tunnels all specifically** at a certain "non-useful" depth (say 30 blocks under sea level, too high for mining, too low for projects)
Last edited by linoleum; 01-06-2011 at 04:06 PM.
Reason: ** apparently you can find your current depth by pressing F3
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01-06-2011, 04:12 PM
#905
"Watches You Sleep" Shark
According to the notch blog, they are looking to release plants and a new water mob. A shark?
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
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01-06-2011, 06:02 PM
#906
 Originally Posted by linoleum
A road towards James' area would be nice unless he's specifically trying to keep it separate from everything else.
There is already one of those.
Somewhat to the south of the ZA building is an entry. The exit is on the stairs that leads to my underground lair. It's a very very long boring single block wide run, but it's there. (And I can't take credit. I didn't make it.) I did however assault it for all of it's natural resources.
Last edited by James; 01-06-2011 at 06:02 PM.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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01-06-2011, 06:18 PM
#907
Tiger Shark
 Originally Posted by James
There is already one of those.
Somewhat to the south of the ZA building is an entry. The exit is on the stairs that leads to my underground lair. It's a very very long boring single block wide run, but it's there. (And I can't take credit. I didn't make it.) I did however assault it for all of it's natural resources.
I walked down that one time when I came upon it randomly. I will second the "very very long boring". Of course I had to get to the end to figure out where it went, because after "very long boring" it would've been worse to turn around and have all that boring be for nothing.
Adisharr's new road would be equally very very long, but scenic.
Last edited by linoleum; 01-06-2011 at 06:18 PM.
Reason: and it would show up on the map ;)
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01-07-2011, 05:46 PM
#908
Has got that jut
I just read that the clouds always move towards the north. MIND BLOWN.
Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
Currently Playing - Gravity Rush 2, DOOM (2017), Nex Machina
Currently Reading - Dracula by Bram Stoker
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01-11-2011, 01:31 PM
#909
Has got that jut
Update coming Thursday.
With cake!

Also a water mob, and possibly paint.
Last edited by monroeski; 01-11-2011 at 01:32 PM.
Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
Currently Playing - Gravity Rush 2, DOOM (2017), Nex Machina
Currently Reading - Dracula by Bram Stoker
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01-12-2011, 01:53 PM
#910
I'll have to remember to reboot the server on thursday with the new file.
I haven't even had a chance to get online recently. Been fighting with my computer and resume from sleep issues for a few weeks now.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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01-13-2011, 01:10 PM
#911
Tiger Shark
According to twitter, the updated v1.2 client and server are available now.
Whether you want to wait a few hours for the probable v1.2_1 is up to you. 
New features:
* Note blocks (right click to tune, trigger to play)
* 15 wool dyes
* A new water dwelling mob
* New tree types
* Reeds magically turned into sugar canes. They still make paper.
* A bunch of new crafting recipes
* One secret useful block
* One secret pretty block
* Cake
* AND MOAR, probably. I forget!
Bugfixes:
* Paintings work in multiplayer
* Disconnecting while riding no longer keeps the player in the world
* A bunch more state is properly synched in multiplayer
* Fixed colors going weird on PowerPC
* Fixed a horrible chunk reload loop in singleplayer
* Fixed most lighting bugs in newly generated SMP maps
* Falling sand behaves better in SMP
* Fixed a few crash on load level bugs
Last edited by linoleum; 01-13-2011 at 02:05 PM.
Reason: feature list
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01-13-2011, 11:50 PM
#912
Has got that jut
Just tried to jump on the server, got an error.

Tooled around in SP for a little bit. Ton of black and white trees around, but they make the exact same lumber as anything else does.
::edit::
Oh, **** you, spiders. **** YOU.
Last edited by monroeski; 01-14-2011 at 12:01 AM.
Comp - i7 950, Radeon HD 5870, 6gb DDR3 1600
Currently Playing - Gravity Rush 2, DOOM (2017), Nex Machina
Currently Reading - Dracula by Bram Stoker
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01-14-2011, 01:05 AM
#913
Master of the obvious
 Originally Posted by monroeski
Just tried to jump on the server, got an error.
Tooled around in SP for a little bit. Ton of black and white trees around, but they make the exact same lumber as anything else does.
::edit::
Oh, **** you, spiders. **** YOU.
I got as far as byte 5 HAHAHAHAHAHAHAHHA!!!!!
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01-14-2011, 06:06 AM
#914
Hammerhead Shark
Damnit, Adi wins, I only got to 4
Last edited by commanderkeen; 01-14-2011 at 06:07 AM.
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01-14-2011, 09:51 AM
#915
Yes yes.
Sorry about that. Took 2 hours to get home last night, and I wasn't in a mood to fire up the computer.
Updating the server now. 
Both servers updated to Beta 1.2_01 and restarted.
Last edited by James; 01-14-2011 at 09:55 AM.
Crusader for the 64-bit Era.
New Rule: 2GB per core, minimum.
Intel i7-9700K | Asrock Z390 Phantom Gaming ITX | Samsung 970 Evo 2TB SSD
64GB DDR4-2666 Samsung | EVGA RTX 2070 Black edition
Fractal Arc Midi |Seasonic X650 PSU | Klipsch ProMedia 5.1 Ultra | Windows 10 Pro x64
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