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Hammerhead Shark
Also just beat Uncharted 3. Put it aside until they fixed the aiming and then Skyrim got in the way. Played on normal and two chapters before the end I almost put it on easy. The gunplay is simply not fun on harder difficulties. What good is cover when they have pinpoint accuracy, come from the sides and lob limitless grenades at you? I also want more exploring and less repeated spawn rooms. Killed all the enemies? Nope. Here comes another wave. They also need to get away from the Tomb Raider bullet sponge deal with the enemies. Beautiful game and I'll always love Drakes Theme (the title track) but if they don't make some changes next gen I think I've had my fill.
Started up Arkham City.
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Awesome.
 Originally Posted by dyne
The gunplay is simply not fun on harder difficulties. What good is cover when they have pinpoint accuracy, come from the sides and lob limitless grenades at you? I also want more exploring and less repeated spawn rooms. Killed all the enemies? Nope. Here comes another wave.
I haven't played Uncharted 3, but I cannot STAND that they do this in 1 and 2 and I actually never finished 2 because I just became sick of it. Hearing that they haven't changed this at all in Uncharted 3 means I probably will not be playing it.
Crazy waves of enemies have their place in gaming (Killing Floor, Left 4 Dead, CoD to an extent), but when it doesn't contribute anything to the game and only seems to function as a means to delay progression, that is bad design.
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"Watches You Sleep" Shark
 Originally Posted by Kamakazie
I haven't played Uncharted 3, but I cannot STAND that they do this in 1 and 2 and I actually never finished 2 because I just became sick of it. Hearing that they haven't changed this at all in Uncharted 3 means I probably will not be playing it.
Crazy waves of enemies have their place in gaming (Killing Floor, Left 4 Dead, CoD to an extent), but when it doesn't contribute anything to the game and only seems to function as a means to delay progression, that is bad design.
I played 3 on Hard and the overall experience was more of a bore/chore then fun and engaging. Enemies will res pawn right behind you for one shot kills. Cover is wonky and the aiming sucks. The voice acting is well done and the game has a movie quality but you can clearly see those aspects overshadow core game play mechanics and balance. That said, it was a pretty weak story IMHO and I think I've enough of Naughty Dog.
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
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I don't roll on Shabbos!
The dumb spawning is exactly what kept me from ever playing those games. I watched my brother play and he would be in the same room for over 30 minutes killing waves of random guys. I've heard there are very frustrating places in Uncharted 3, like the pirates. Most say the Sand scene is the best and there is absolutely no shooting during it.
I agree with you Kama, waves have their place. However, they don't need to be in every other room in a story driven game.
That is why I loved Enslaved. It was perfectly balanced. Truly a fantastic game.
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"Watches You Sleep" Shark
 Originally Posted by Timman_24
The dumb spawning is exactly what kept me from ever playing those games. I watched my brother play and he would be in the same room for over 30 minutes killing waves of random guys. I've heard there are very frustrating places in Uncharted 3, like the pirates. Most say the Sand scene is the best and there is absolutely no shooting during it.
I agree with you Kama, waves have their place. However, they don't need to be in every other room in a story driven game.
That is why I loved Enslaved. It was perfectly balanced. Truly a fantastic game.
Enslaved is next for me. Picked it up new for 9 and hoping to resell it for at least 5 or 6.
If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.
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Awesome.
 Originally Posted by Timman_24
I agree with you Kama, waves have their place. However, they don't need to be in every other room in a story driven game.
That is why I loved Enslaved. It was perfectly balanced. Truly a fantastic game.
Exactly! I had the same problem with Dead Space 2, but to a slightly lesser degree.
I bought Enslaved a couple of weeks ago, sounds like I might need to move that up my list.
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