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  1. #16
    Awesome. Kamakazie's Avatar
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    Quote Originally Posted by monroeski View Post
    I thought I was going to make a sniper rifle yesterday until I took it into test mode and it takes three shots to kill the targets if I don't hit the head. That was with the gun maxed out on damage. Seems a bit underpowered.
    I can't tell if you're being sarcastic with that statement.

    You can create a gun that will one-shot someone with a well-placed headshot, but if you do, it certainly won't be able to kill someone quickly without hitting the head. That's called balance.

  2. #17
    Goldfish
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    Wow ,loadout cards

  3. #18
    Ultra Great White Shark!! richardginn's Avatar
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    Quote Originally Posted by monroeski View Post
    I thought I was going to make a sniper rifle yesterday until I took it into test mode and it takes three shots to kill the targets if I don't hit the head. That was with the gun maxed out on damage. Seems a bit underpowered.
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  4. #19
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    finally got three different cards from loadout drop

  5. #20
    Has got that jut monroeski's Avatar
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    Quote Originally Posted by Kamakazie View Post
    I can't tell if you're being sarcastic with that statement.

    You can create a gun that will one-shot someone with a well-placed headshot, but if you do, it certainly won't be able to kill someone quickly without hitting the head. That's called balance.
    Wasn't being sarcastic. Noticeably under 50% damage with a gun that is basically spec'ed to take away all speed in firing and reloading is borderline unusable IMO in a fast paced game like this without too many open areas. I've actually hit one of the test dummies square in the head with it and didn't kill them, which is how I found out you can blow somebody's head off and they still run around with just eyes attached to a brain. Some items that may add damage are still grayed out for me (like bolt action and fire bullets) so there is still some damage to be added to what I can possibly make right now.

    By comparison, the game already seems to play a bit faster than TF2 to me, which would de-value sniper rifles in the first place, and then add on top of that that the sniper rifle seems to be weaker than the one in TF2. I obviously still have a lot of experience to gain in this game but I think a fully spec'ed sniper rifle in this would end up being more of a support style weapon where you help weaken/finish off enemies that are already engaged with your teammates than a weapon than lets you play like a shut-down corner at range on one part of the map like in most games I've played.
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  6. #21
    Hammerhead Shark innocentbastard's Avatar
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    I had the same problem when I went with a semi auto trigger. The increased damage didn't seem to help since people killed me full auto before I could get enough shots off.

    Looks like new game mode is live.

    Last edited by innocentbastard; 02-14-2014 at 09:11 PM.
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  7. #22
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    Is there any way to start game with a better gun ?

  8. #23
    Has got that jut monroeski's Avatar
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    Quote Originally Posted by sulc84 View Post
    Is there any way to start game with a better gun ?
    After only a round or two you should have enough blutes to do some pretty substantial modification. Only a handful of rounds in and I had enough to swap out every single part of the rifle to make the aforementioned sniper rifle (which I didn't actually buy)

    You could always just pay real money for a jumpstart, of course.
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  9. #24
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    I think that I need better mouse .One on one is impossible for me .

  10. #25
    Great White Shark
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    I had fun playing yesterday and today in the morning's EST. Played a few rounds, got a few MVP's, lost a few times. It's surprising how many people don't aim. And who think that aiming is "hacking". haha

    Overall it's pretty fun.

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  11. #26
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    Still no luck in a game. 3-4 shots party.

  12. #27
    "Watches You Sleep" Shark taggart6's Avatar
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    Ehh...I rather play something more tactical.
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  13. #28
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    This game is tactical .You walk alone with a firegun and then you meet 3-4 angry enemies

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