Ok... I got a Asus GF2 gts deluxe, and i am experiencing tearing and wierd looking white horizontal lines when playing 3d games.

I'm going crazy here!!!

I have changed every bios setting there is, and have tried 4 or 5 diffrent drivers...
(both Nvidia and Asus)

Before I had hard lockups, but after lowering the I/O voltage to 3.35v from default 3.56v i finaly got it somewhat stable.

I get tearing of polygons and flashing textures with OpenGL in UT.. This is mostly apperant at a distance.

In D3D Everything looks great except for thin white lines that show up when using a scope.

Another thing... I see a really ugly pattern when playing dark maps and with high brightness... Have i got a faulty card?

This must be common problem since i got common stuff in my computer..

Have you had this problem? If yes, what did you do to remedy it?

Got the latest VIA AGP drivers, and DX8..
And i have tried almost everything on www.geforcefaq.com

---

Athlon 1GHz @ 1.13GHz (1.75v fsb oc only)
Superorb (It chipped my chip man!!)
Asus A7V rev 1.007 (from 1004d)
256mb Mosel vitalic cas2
Asus GF2 GTS Deluxe 32mb
2x46Gb IBM 75gxp
Sb live player 5.1
Hitachi DVD gd7500
40x cd-rom
300w case w 2x80mm fans
Nokia M5122 ADSL Modem on a 768Kbps line (up&down)