Originally posted by PointlesS:
errr......Kyro II does tile based rendering...which is done in the hardware...not in the drivers...so it would be impossible to have a gf2 with tile based rendering just by a simple driver update...
Hidden Surface Removal is different from Tile Based Rendering. 3dfx already had a semi-working model of it with the later voodoo3/4/5 drivers. HSR is basically the same concept as Hyper-Z. So it's possible that NVIDIA could net some pretty big gains from a driver update - we'll have to wait and see, though.