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Originally posted by ales:
Hi,
I´m a c programmer, but i´m not used to do a lot of low level programming.
But now I need a super-fast program that "moves" images on the screen. With functions that I can get from libraries I just can´t do that, so, I´m searching info on the svga standar, how it works, how to program a svga, routines, etc.
The program will work on DOS (I know, I know)
so is easy to use low level assembler calls, or just c functions.
hope anybody knows something.
thanks.
bye.
Yes, and unfortunately, you're going to have a hard time. Every graphics chip pretty much handles Super VGA modes differently from the rest. And one needs API support to work with every video chip.
Before DirectX came along, the standard group at the time was VEGA, who defined a series of bios API routines to program in SVGA mode. You would have to use these.
However, I'm not sure if the VEGA standards are still supported now that DirectX has become so popular. Perhaps someone with better knowledge will speak up.
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