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Most IMPORTANT games ever
Hi everyone,
In regard to the "Best Games Ever", what does everyone think the _most important_ games are? That is - the most infuential games that made the most difference, even if they didn't achive their full potential. I'm thinking along the lines of:
* Pong
* Doom
* Gauntlet
* Civ
* Dungeon Master
* Dune II
* Defender
Games that made such increadible progress in a genre that they change the rules (notice, for example, I choose Doom over either Wolfenstein or Quake)
Oh, and flamesuits on eveyone - this has potential to get heated :>
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Hammerhead Shark
pac-man
space invaders
Kings Quest series
early Ultima I-III series
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Goblin Shark
Wizardry.
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Super Mario Bros.
Fallout2
Shenmue
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System Shock or Deus Ex.
[This message has been edited by Lord Vader (edited September 06, 2001).]
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Katana Wielding Moderator
SimCity - first, good sim game
Ultima Online - first MMORPG
Half Life - first FPS with an engaging storyline
Starcraft - first RTS with 3 truly UNIQUE, balanced races
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Hammerhead Shark
Originally posted by Klashe:
Half Life - first FPS with an engaging storyline
Starcraft - first RTS with 3 truly UNIQUE, balanced races
I agree with those two choices. But I would like to add Unreal Tournament to the list, because it was so different from other shooters, at least multiplayer shooters. Also, perhaps Tribes from being very, very different from other shooters, and being the first (?) online shooter with real teamplay.
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Hammerhead Shark
Originally posted by BoogyMan:
Wizardry.
One thing I can tell on here is many have not been in the gaming seen for long with some the games they recommend.
Wizardry is a great series too, another one I forgot to mention is the Zork series.
BC
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Master of the obvious
Originally posted by brianshields:
Hi everyone,
In regard to the "Best Games Ever", what does everyone think the _most important_ games are? That is - the most infuential games that made the most difference, even if they didn't achive their full potential. I'm thinking along the lines of:
* Pong
* Doom
* Gauntlet
* Civ
* Dungeon Master
* Dune II
* Defender
Games that made such increadible progress in a genre that they change the rules (notice, for example, I choose Doom over either Wolfenstein or Quake)
Oh, and flamesuits on eveyone - this has potential to get heated :>
Space War (one of the very first vector games)
Adventure Land (Scott Adams)
Castle Wolfenstein (original Apple II version)
Zork I (even though it's actually a modified version of another older text adventure)
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Half-Life (showed making the code changable can make the product last longer and look better)
StarCraft
Red Alert (the whole series)
Unreal Tournament
Quake (the whole series)
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Ultra Great White Shark!!
what no wolfinstein 3d listed yet???
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Yeh, add Wolfenstein!
Also, I am in favor of listing the Unreal series, rather than just UT, because after all, at the time Unreal was the first serious competition Quake had, and UT build on that by making the multiplayer part much more playable out of the box.
I would also like to add Street Fighter 2 It started the whole fighting-game mania back in the SNES/Genesis days ata decent level.
[This message has been edited by Bing (edited September 08, 2001).]
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Great White Shark
I saw Fallout 2 above and would just like to say Fallout 1 was twice the game as Fallout 2.
At the time it was made, there was no real good RPG games out and those that were fell into the Might and Magic Dungeon crawl category.
Fallout with its fresh story brought a whole new twist to RPG, And I for one wish they would make a Fallout III
Some games that were left out...
Thief 1 and 2
Heroes of Might and Magic (all of them)
Myst (yeah I know)
*edit*
Mortal Combat
and Mario!
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[This message has been edited by Wurm (edited September 08, 2001).]
War... War never changes.
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Goldeneye
IMO, there is no better FPS (perfect dark was too choppy to be playable) It redefined multiplayer console gaming. My buddies and I still have Bond tournaments and probably will for quite a while.
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