Character Model Polygons?

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Thread: Character Model Polygons?

  1. #1
    Tiger Shark
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    Character Model Polygons?

    Which upcoming game has the most polygons per model?? I found this on SWAT: URBAN JUSTICE:

    "...5,000-polygon character models that use facial animation and lip-synching technologies. All the characters in Urban Justice will also have 29 unique hit "zones," and Sierra is currently busy motion-capturing all those different animations..."
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  2. #2
    Tiger Shark STPonLSD's Avatar
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    I dunno about any new games w/ whopping polys, but I thought I'd show you this model for Q3 from PolyCount...its 2 seperate models combined to form a Dragon Knight w/ 2116 polys

    http://www.planetquake.com/polycount...n/dragon.shtml
    That outdoes the Q4 Gladiator model you can d/l at PolyCount, which has 2085..
    http://www.planetquake.com/polycount....asp?model=910
    Urban Justice has 5000 poly models?!
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  3. #3
    Tiger Shark
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    Originally posted by STPonLSD
    I dunno about any new games w/ whopping polys, but I thought I'd show you this model for Q3 from PolyCount...its 2 seperate models combined to form a Dragon Knight w/ 2116 polys

    http://www.planetquake.com/polycount...n/dragon.shtml
    That outdoes the Q4 Gladiator model you can d/l at PolyCount, which has 2085..
    http://www.planetquake.com/polycount....asp?model=910
    Urban Justice has 5000 poly models?!
    Hey, what's your 3DMARK 2001 SE Compare link? I noticed your rig specs, and I wanna compare...
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  4. #4
    Tiger Shark STPonLSD's Avatar
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    Originally posted by Milo


    Hey, what's your 3DMARK 2001 SE Compare link? I noticed your rig specs, and I wanna compare...
    LoL I cant figure out how to get the link-people say its easy to get but I forgot
    I got that score when I OCed to 251/458 <I could have pushed it a l;ot more, but I didnt feel safe about it> Look for it on the site-I was really happy about my score...
    ____________________________________________
    The Dark Angel
    1.9 ghz Willy P4
    256mb PC800 Samsung RDRam non-ECC
    MSI GF3Ti200 Pro-VT 64mb DDR (Stock Speeds.....for now)
    40GB Ultra ATA/100 HD
    NEC NR-7900A 24x/10x/40x CD-RW
    Harman/Kardon speakers w/ cheesy integrated audio..blech
    17in(16.0 view) M782 monitor
    Running on Win XP & Alcatel DSL
    _____________________________________________


    Highest 3DMark 2001SE Score- 7428
    PCMark 2002:
    CPU
    :4615
    Memory :4258
    HDD:651

    Back in Black After All This Time

  5. #5
    Sleeps with the Fishes
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    Re: Character Model Polygons?

    Originally posted by Milo
    Which upcoming game has the most polygons per model?? I found this on SWAT: URBAN JUSTICE:

    "...5,000-polygon character models that use facial animation and lip-synching technologies. All the characters in Urban Justice will also have 29 unique hit "zones," and Sierra is currently busy motion-capturing all those different animations..."

    Yeah I remember hearing about Urban Justice having 5,000 poly player models (5x that of Quake III models) but remember that is "at least" not a max.


    Unreal II will have at least 8-10,000 poly models and up to 100,000 inthe future.

  6. #6
    Mako Shark
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    golly gee, remember when everone pheared 1000 polys? and they made computers choke?

    Man, those were the days...........

  7. #7
    Sleeps with the Fishes
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    I know lol I read somewhere (I think VoodooExtreme) last year that for a RPG to be extrodinare in graphics it would need at least 10,000 polys now imagine how many a FPS would need to be realistic....1 Million ?

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