developing Cross-Platform?

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Thread: developing Cross-Platform?

  1. #1
    Catfish arcane_III's Avatar
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    developing Cross-Platform?

    Hi,

    Is there any way I can use Gtk+ to develop for the Win32 api?

  2. #2
    Tiger Shark
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    Re: developing Cross-Platform?

    Originally posted by arcane_III
    Hi,

    Is there any way I can use Gtk+ to develop for the Win32 api?
    No, or at least I would be incredibly surprised if so.

    You might be able to do some kind of X gui stuff in cygwin tools though - it could be possible in some way, but I doubt using Gtk+.

    Quake was developed on Linux, so you might want to do research on that to see what they did.
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  3. #3
    Catfish arcane_III's Avatar
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    I found that there is a win32 port of gtk+, so I guess you have to use the dll's provided by the port and the development package.

  4. #4
    Tiger Shark
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    Originally posted by arcane_III
    I found that there is a win32 port of gtk+, so I guess you have to use the dll's provided by the port and the development package.
    That is good to know. I suppose I should not have been so surprised, but I still am.

    Good luck with everything!
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  5. #5
    Reef Shark
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    Gimp - the graphics program that spawn the GTK library works in Windows (a great photoshop alternative btw). So definitely you will be able to port a GTK/Linux app with a lot of work I'm sure. I'd first write it for Linux, and then start looking at how to port it rather than writing them concurrently.
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  6. #6
    Tiger Shark
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    On a side note, I know Q3:Arena doesn't use any DLLs, if that helps you at all.
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