Batman AA Debacle - Good read

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  1. #1
    Hammerhead Shark
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    Quote Originally Posted by Timman_24 View Post
    Great read. Seems like there is a multitude of people to blame and no one is innocent. I like what Nvidia does for developers and I think it is time for AMD to step up to the plate. I frown upon lock outs but at the same time AMD shouldn't have turned their back on the development team. All they had to do was send in their source code and they would have been supported no problem.
    That's the issue: AMD's source code was exactly the same as NVidia's, except for the lock-out part.

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  2. #2
    Great White Shark mikeysg's Avatar
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    Quote Originally Posted by Dark Sonic View Post
    That's the issue: AMD's source code was exactly the same as NVidia's, except for the lock-out part.
    I think you're right, when ATi changed the Vender ID on the card, enabling ATi cards to do AA ingame becuz it's 'seen' as an nV card.
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  3. #3
    "Watches You Sleep" Shark taggart6's Avatar
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    Quote Originally Posted by Dark Sonic View Post
    That's the issue: AMD's source code was exactly the same as NVidia's, except for the lock-out part.
    From what I read, it sounded like AMD never sent their source code though. They argued that Nvidia should be the ones to fix the lock out problem since ATi hardware has run fine in the past with similar Nvidia structured code.

    I'm not choosing sides here, but I think it was lazy of AMD for not sending their own code in the first place.

    Like Tinman said, AMD needs to be more aggressive when working with devs. From the article, it sounds like AMD saw the graphic requirements description, and thought, "oh Nvidia will take care of that again".
    If we hit that bull's eye, the rest of the dominoes will fall like a house of cards. Checkmate.

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